I feel it would be the opposite.
It's perfectly viable to level only one crafting class all the way to 50. In fact most crafters in the 2.0 dash did exactly this. It would most probably be the same for the dash to 60. The only reason for needing cross-class skills was always just to reliably HQ stuff. Leves, which is the main way to level crafting, accepts NQ items too. It takes almost twice as many leves and similary almost twice as much material, but it is possible and have been done all the time in 2.0.
Once you get to 60, supposedly all those 51-59 shared skills will be enough to HQ anything up until the regular level 60 recipes. Then the "star recipes" of today would probably be the specialist recipes, and you get the specialist actions for that.
The token gear is for progression after level cap. We just get to start accumulating them earlier than battle jobs. Most likely (or rather most certainly) there will be crafting gear available to craft (and hence to trade) from 51 to 60, just like how it is now. So gear for leveling will not be a problem at all.



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