Huh... A few interesting things in the patch notes:

For Company Actions, there is no level 3 version of three of the Company Actions: Back On Your Feet (reduced Weakness duration), Brave New World (increased attributes - though, they're changing the effect of the current ones), and most importantly: The Heat of Battle (increased experience from combat). Also, it says that Reduced Rates III reduces teleport costs by 30%, but that's what Reduced Rates II does so I hope that's a typo (it's my FC's most used action by far).

Has anyone done the math on the new Mini-Cactpot tickets? My initial stab at the math says even the 300 MGP one is worth it. There are very, very few configurations where, if one uses a cactpot solver, the expected payout is less than 300. Average is more like 500. Of course, actual payouts are often below 300, but we're not talking about actual payouts. We're talking about average expected payouts given one piece of randomly selected info and three pieces of specifically selected info. One of the most favorable starts, a 1 in a corner, gives an expected payout of 1,678.5 MGP. That's only 4/81 of the available starting configurations though, and only 1/27th of the brute force data I'd have to parse to get the full expected payout. So, I'm not going to do that. At least, not now, maybe later. <_< Still, some quick extrapolation maths tells me it's always worth it. The absolute lowest expected payout you can get after your initial picks clear is 209 (if you follow a solver), so the total expected value being below 300 is extremely, extremely unlikely.