I wish we heard something about what they're doing to existing skills in the patch notes <_< I'm impatient and don't want to wait a day to find out! I'm most curious about my two favorite defensive skills, Manawall and Perfect Dodge. As much as I love Manawall, I can totally see it being nerfed again. It's super powerful, and I love it for that. They could change it to have a shorter duration, only block one attack, limit the damage they can block instead of being 100% immunity, or something else. Same with Perfect Dodge, except they wouldn't reduce the duration, but they might increase it? Or maybe they're just changing both skills to cause a physical attack to completely miss instead of doing 0 damage? Whatever the changes are, I bet it's because PLDs are getting essentially the same skill, and they want to balance the existing skills with the new skill.

I'm wondering what WHMs will get instead of Proshell. I would expect every class to continue having the same number of traits. If they remove WHM's proshell, maybe they're giving something in return? Or maybe they're making Stoneskin II into a trait? Oooh, what if they remove Stoneskin II entirely and change Proshell to make Protect cast Stoneskin (or a Stoneskin-like effect that benefits from Enhanced Stoneskin and doesn't stack with Stoneskin) if cast while out of combat? That'd be nifty!

I guess speculation is worthless and we should just wait for the real patch notes in 1-2 days <_<


In other news, I don't see anything in the patch notes about gardens during maintenance. Do we run the risk of all our plants dying if we don't water them at ~4:45am(EST) on Thursday morning and/or ~5:15am(EST) on Friday due to the 24h maintenance? Being awake at even one of those times is really hard when you work 9-6...