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  1. #1
    Player
    Dimitrias's Avatar
    Join Date
    May 2013
    Posts
    117
    Character
    Lyzon Valtin
    World
    Leviathan
    Main Class
    Conjurer Lv 50

    Don't like how stuff is turning into just Burn boss mindlessly

    Just did guruda HM today, and there stratagy was to ignore adds and just burn boss. When the sisters came up, one of the healers tanked the adds OO, while the rest of the group just burned guruda down.

    That's just one example of how the fights have changed, but i guss that's just the way older stuff will always turn out as time goes by?

    Is it really a good idea for content to beable to ignore all the mechanics and just burn boss down.

    What ever happend to working together with peaple, and working out all the mechanics in these fights, instead of just mindlessly zerging stuff down.
    (1)

  2. #2
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,991
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    After you do this fight hundreds upon hundreds of times back to back for your nexus/zeta, you might change your tune.
    (6)

  3. #3
    Player
    Dorander's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    240
    Character
    Riley Fuller
    World
    Faerie
    Main Class
    Monk Lv 80
    You'll have your chance for this starting Friday. There will be an option in DF to set everyone's item level to minimum upon entry. So you can do it as it was when it initially came out.
    (1)

  4. #4
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,882
    Character
    Chloe Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    It is mostly due to out gear these fights to the point you have so much DPS that it will allow the drain of the boss HP faster than the original intended plan.

    also...

    Quote Originally Posted by Dorander View Post
    You'll have your chance for this starting Friday. There will be an option in DF to set everyone's item level to minimum upon entry. So you can do it as it was when it initially came out.
    Ya a new feature in 3.0 is the ability to take up the Trial and Dungeon at Minimum Requirement ilvl. This is some kind of new Challenge system they added and will reward players with Bonuses for taking up the Minimum Item Level challenge so players will have to follow mechanics to survive at minimum ilevel stats once again.
    (2)