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  1. #1
    Player
    Magnesium02's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    1,936
    Character
    Rogue Muse
    World
    Tonberry
    Main Class
    Paladin Lv 96

    Final Heavensward Preparation Tips

    I’ve been working through a to-do list for personal goals and achievements I want to complete before 3.0 comes, but I’ve also got a more general, last week to-do list to get prepped for when Heavensward hits. I thought I would share it and see if it helps anyone else. Some of it is based on speculation, but it is better to be prepared than not. If anyone has any more tips or thoughts on things to get prepped on, please post it

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    #1 - Cap what Allagan Currency you can. Soldiery and Poetry will probably be converted to the new tomes [2 weeks into heavensward] so you can get as much of the new gear/currency as you can then while seeing if there is anything new to buy after patch.

    #2 - Cap other currencies - You never know what new hunt mark gear will come out. Also there may be GC promotions to look forward to, so capping seals can help you promote or buy new gear/items. Also filling up on Wolf Marks if you are into PvP can give you an edge on the next tier of items.

    #3 - Prep your challenge log - After the reset, prime your challenge log so you are like a few items away from completing things like dungeons and leve log entries that will give EXP to your classes once you unlock them. (Logs with EXP bonus are: Dungeons, Guildhests, Fates, Levequests, Commendation & DoH/DoL)

    #4 - Prep your leves - Pick 16x lvl 30-40 leves and get them all completed but not turned in so you can turn them in on your new classes straight away for exp. Alternatively do some lvl 45 leves in Mor Dhona to level one of your lvl 50 jobs. Do this early enough that your 16 level allowances will refill to the 100 max for Heavensward.

    #5 - Prep your beastmen quests - Pick up 6 beastmen quests for some quick crafting class EXP on Ixali, or pick one of the other beastmen for some exp on your lvl 50 battle class (beastmen quests are lvl 43 so they won't work on the new lvl 30s for a bit)

    #6 - Questing – Make sure you are 100% complete with the Story quests. Also if you have any residual side-quests left in the different maps, pick up as many as you can hold, and complete their objectives so you can turn them in and gain fast exp on the class of your choice (quest level permitting).

    #7 - Complete Weekly things - Take care of any weekly stuff you might not get to later like weekly Crystal Tower quest if you still want carbon items, and weekly primal quest if you use the tokens to get weapons for desynth. You also might want to work on other things you might not get back to later, like primal pony farming or old achievements that might get set aside for the new content.

    #8 - Get some low level gear - Once you hit lvl 30 in the first jobs, you stopped getting gear from job quests, so it is likely that you will not get much to wear when you first start the new jobs. So you might want to craft lvl 30 gear to level your new classes in. Some gear suggestions are;

    Machinist - lvl 30 Steel Sallet (ARM), lvl 30 Toadskin Jacket, Toadskin Brais, Toadskin Armguards, Toadskin Leg Guards, Toadskin Voyagers Belt, (LTW), lvl 28 Flourite Accessories (GSM).

    Dark Knight - lvl 30 Steel Celata, Steel Cuirass, Steel Gauntlets, Steel Plate Belt, Steel Sabatons (ARM), lvl 30 Padded Velveteen Trousers (WVR), lvl 28 Sphene Accessories (GSM).

    Astrologian - lvl 28 Silver Circlet (GSM) and lvl 24 Cotton Robe (WVR) OR lvl 27 Velveteen Cowl, Velveteen Tights, lvl 26 Velveteen Rope Belt(WVR) lvl 26 Goatskin Ringbands, Toadskin Boots (LTW), lvl 28 Danburite or Malachite Accessories (GSM).

    You could also invest in some lvl 27 GC gear if you have seals to spare. And if you saved up dungeon sets, then the lvl 32 Brayflox (Calvary, Infantry, Battlemage) gear should see your through a bunch of the mid-level leveling. If you don’t have them, you can try farming them in the few days remaining.

    #9 - Gardening - If you have a house make sure any crops you have will be completed before maintenance otherwise they might die. You might also want to stock up on seeds and soil for any new harvesting recipes coming out.It is unknown if there will be a chocobo level increase, but maybe plant some quick chocobo food in case you want to use him as a leveling buddy.

    #10 - Stocking up on items - if you are a crafter or a gatherer, spend time gathering items that might become profitable like high end crafting mats, and stuff for mid level gear (see point #8) you might need to craft. You might also want to grab a bunch of food (dat 3% bonus exp when fed) and Gysahl Greens to summon your chocobo while out leveling. Also Stock up on Dark Matter and Ventures using whatever currency is best for you.

    #11 - Tidy up your armory chest and retainers - with new classes and gear sets to think of, you might need to make room in your armory chest for new gear items. Try spiritbonding old stuff for materia or turning stuff in for seals that you won't be needing. And while you are at it, get all your gear fully repaired.

    #12 - Work on your retainers - coming off points #10 and #11 make sure there is some room on your retainers for any new important items while still keeping things that you might need. Also look at their gear, as there will likely be new levels of ventures coming out. Try putting some ilvl 120-130 that you aren't using in your gearsets onto them to boost their ilvl. Remember to send them off on ventures before the maintenance. You never know what you might get back if they reshuffle the venture rewards.

    #13 - Clear outdated items - If you played in 1.0 and you have some primal tokens or some cracked materia still left, you should exchange them (tokens for Soldiery and Materia for real Materia) as the items wil be deleted/removed in 3.0

    #14 - Get Potioned - If you want to change your race to Au'Ra, then drink a Fantasia before you log out for the last time before maintenance.

    #15 - Pick a logout place - Choose a place to log out in (preferably a sanctuary for rested bonus). One probably popular place to log out is Camp Dragonhead as it is where you will most likely be starting story quest from and gaining access tot he new areas. However there are some pros and cons to think about. While it would be good for starting to unlock stuff, it may very quickly suffer from congestion either causing a zone crash, zone maintenance or just making it impossible to log into or teleport to if the zone is full. You could potentially be locked out of progressing or just plain locked out of accessing your characters. On the other hand if you do log out elsewhere, you probably will have a better chance at logging in and doing other things like leveling existing jobs via fates and being able to access a market board. ut you would still have the issue of not being able to progress story. So either risk it to get ahead, or play it safe and start in other areas and see what they have to offer first.
    (10)
    Last edited by Magnesium02; 06-16-2015 at 05:40 PM.

  2. #2
    Player
    SuperZay's Avatar
    Join Date
    Dec 2014
    Posts
    1,250
    Character
    Violet Flower
    World
    Cerberus
    Main Class
    Arcanist Lv 23
    New allagan tomestomes of Esoterics will not be available at launch.

    New PvP gear will likely be locked by rank 46+ requirements so you'll save enough Wolf Marks by that time.
    I'd also suggest stocking crafting and gathering materia, with 11 new meldable sets for each class they'll rise in price quickly.
    (0)

  3. #3
    Player
    Magnesium02's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    1,936
    Character
    Rogue Muse
    World
    Tonberry
    Main Class
    Paladin Lv 96
    Good point ... but it remains to be seen if the items available to be purchased with sol/poe will change, so if you don't need the tomes for gear just yet, there is no harm in capping. Plus it will make capping later for when we can exchange easier.

    Materia is pretty much a good investment, but I don't know what the effect of tier V materia will have on prices. You could make a loss if you blow a lot of gil on IVs only for their rarity to decrease/value to weaken.
    (0)

  4. #4
    Player
    SuperZay's Avatar
    Join Date
    Dec 2014
    Posts
    1,250
    Character
    Violet Flower
    World
    Cerberus
    Main Class
    Arcanist Lv 23
    I think V materia will be cheap initially because it'll be rewarded in new main scenario quests, and thousands non-crafters/gatherers will just sell it. IVs will likely massively drop in price because spiritbonders will use cheap lv.60 vendor sets. But IIs and IIIs will be as valuable as ever.
    (0)

  5. #5
    Player
    Windklinge's Avatar
    Join Date
    Nov 2014
    Posts
    300
    Character
    Windklinge Wirbelwind
    World
    Shiva
    Main Class
    Marauder Lv 60
    yeah right. rush to 60 asap and then come to forums and complain about lack of content since alex is not out and there is no ex primals at launch XD since they are staggering the content release there is simply no point to rush. by the time alex normal comes out everyone is lvl 60 and geared either way. beeing so before has basicly no point.

    normally i would rush myself but since of the staggered schedule and no weekly capped tomes available till 4 weeks later (which some people still havent heared off somehow) i fail to see the point of a rush on this expansion unlike other mmos that do cap raises.
    (6)

  6. #6
    Player
    Neri's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    786
    Character
    Neridia Neririncia
    World
    Tonberry
    Main Class
    Dancer Lv 100
    Isn't it better to leave dungeon challenge after the expansion? Won't you earn more exp when you are doing those dungeons as well?
    (5)

  7. #7
    Player
    Vladislav's Avatar
    Join Date
    Aug 2011
    Location
    Ul'Dah
    Posts
    537
    Character
    Vladislav Bahamut
    World
    Balmung
    Main Class
    Gladiator Lv 60
    Best prep before Exp pack , is Chill/Relax , gather ur body & mental strengh in order to PLAY HEAVENSWARD 3 DAYS IN A ROW lol ;D
    (4)

  8. #8
    Player
    Akira's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    400
    Character
    Akira Torytomi
    World
    Balmung
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Neri View Post
    Isn't it better to leave dungeon challenge after the expansion? Won't you earn more exp when you are doing those dungeons as well?
    it's been said lvl 50 arr dungeons will not yield exp
    (0)
    i7 12700k/EVGA RTX 3080 Ti FTW3 Ultra

  9. #9
    Player
    Neri's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    786
    Character
    Neridia Neririncia
    World
    Tonberry
    Main Class
    Dancer Lv 100
    Ah, this one is for job at 50 right? I was thinking about leveling the 3 new jobs, haha.
    (0)

  10. #10
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Neri View Post
    Isn't it better to leave dungeon challenge after the expansion? Won't you earn more exp when you are doing those dungeons as well?
    indeed.
    we'll do plenty of dungeon/fates/leves, anyway.
    and the guildhest thing is rather pointless, unless you're doing it on the new jobs; you prob cleared them before on current char, and don't get any XP from it. So you'll do 10 guildhests for 82k XP, which is 8200xp each, which is less than a lv45 leve.
    if you want, you can do the hests on new jobs, and do the 2 hests for clearing logs, on your main. that way you get 40k xp/hest (more if you do it at higher lv)
    the challenge bonus' go up with higher lv, so you waste XP, if you clear them on lv 50, rather than later.

    why stock up on crafting mats? all the new recipes will likely only include new gathering items from HW areas.

    the only reason to cap tomes, is if items drop in price. there won't be new tome items, until 2 weeks later, when there's new tomes.

    new jobs will get their own starting gear, so there's no point in crafting stuff for them now. it will last until 50.
    (0)

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