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  1. #1
    Player

    Join Date
    Mar 2011
    Posts
    6

    The "Stand" and "Sit" commands

    I think the need to go to main menu and hit "stand" to get up from resting needs to go. When I move that is all that should be needed to get up from "sit" just my opinion.
    (10)
    Last edited by Cloak; 09-16-2011 at 09:33 PM.

  2. #2
    Player
    Geesus's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    1,122
    Character
    Geesus Ravenheart
    World
    Hyperion
    Main Class
    Lancer Lv 70
    You can also just open ur chat box hit the up arrow key (retypes last command which should be /sit) and u will stand up. I agree as well but just fyi in case you didn't know.
    (1)

  3. #3
    Player

    Join Date
    Mar 2011
    Posts
    6
    That is true did not think about that lol
    (0)

  4. #4
    Player
    Geesus's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    1,122
    Character
    Geesus Ravenheart
    World
    Hyperion
    Main Class
    Lancer Lv 70
    LMAO! Always glad to help. I do know what you mean though. In XI, u just moved and u got up. I STILL catch myself trying to do that or the urge to "rest" in order to regain HP/MP ><
    (1)

  5. #5
    Player
    Kona4me's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    175
    Character
    Faris Leonhart
    World
    Ragnarok
    Main Class
    Arcanist Lv 61
    Its much better if they fix it exactly like FFXI ... move > standup .
    (0)

  6. #6
    Player

    Join Date
    Mar 2011
    Posts
    6
    Yeah I really don't see why its not that way now =P
    (0)

  7. #7
    Player
    Geesus's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    1,122
    Character
    Geesus Ravenheart
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Yeah...it's the same with casting. When you accidentally hit the wrong cast and you use to be able to move to stop the cast...now you are supposed to cast the same spell again. Weird but oh well.
    (1)

  8. #8
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Geesus View Post
    Yeah...it's the same with casting. When you accidentally hit the wrong cast and you use to be able to move to stop the cast...now you are supposed to cast the same spell again. Weird but oh well.
    ..

    Soon you'll be able to jump to interrupt casting... but yeah... when I miscast my first instinct is to run a few steps...
    (1)

  9. #9
    Player
    xhyperx's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    16
    Character
    Hyper Phlex
    World
    Hyperion
    Main Class
    Thaumaturge Lv 58
    Quote Originally Posted by Ferth View Post
    ..
    ... but yeah... when I miscast my first instinct is to run a few steps...
    LoL Ferth... glad I am not the only one. I still have not been able to stop this reflexive behaviour.

    Move to interrupt sitting would be nice. As would maybe a /stop command...to interrupt casting or weapon skill execution.
    (0)

  10. #10
    Player
    Linkurrra's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    369
    Character
    Linkci Lunarpaw
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Geesus View Post
    LMAO! Always glad to help. I do know what you mean though. In XI, u just moved and u got up. I STILL catch myself trying to do that or the urge to "rest" in order to regain HP/MP ><
    OMG! I'm so glad somebody else realizes this. I am not to clear as to why the Devs for XIV constantly repeat mistakes that were made in XI.

    I realize the need to make this game different, but if your going to have the same features to make it feel "familiar". Don't break what works!

    Good post, this needed to be brought up. I do like that you regen faster sitting, but it's risky business in aggro filled areas to do so!
    (0)

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