Quote Originally Posted by ZodiacBrave View Post
So then, some bosses are naturally immune to Provoke? Wouldn't that make it useless for actual tanks?

I was thinking it would be similar to the other non-DoT debuffs like Slow, Paralysis and Sleep. It's effective the first time, then the mob slowly acquires resistance then full immunity in order to prevent getting spammed by multiple sources.

But for Provoke, the mobs are immune on its first cast. (Yeah I've also seen it)
Are there conditions or mechanics I should know about? Perhaps I shouldn't cast provoke as an opening since I'm not yet in the mob's enmity table... or something.
All FATE and Hunt mobs are immune to provoke. Period. There's also bosses/mobs(Stone Vigil HM final bosses for an example) that don't truly follow aggro, and just do whatever the heck, so idk if they're immune to Provoke, but it'll likely have no real effect on them because they aren't actually tankable.