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  1. #1
    Player
    Rydia_Lynn's Avatar
    Join Date
    Jun 2015
    Posts
    13
    Character
    Rydia Lynn
    World
    Sargatanas
    Main Class
    Weaver Lv 50

    Materia showing up red and/or +0?

    Curious what the red lettering means and why some of my melds say +0? thanks...
    (0)

  2. #2
    Player
    PetiteMalFleur's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,252
    Character
    Viva Diva
    World
    Gilgamesh
    Main Class
    Scholar Lv 60
    Every item has a stat cap and your melds were over the cap.
    (0)

    http://dtguilds.com

  3. #3
    Player
    Skyler_Hawkins's Avatar
    Join Date
    Aug 2013
    Posts
    62
    Character
    Skyler Hawkins
    World
    Lamia
    Main Class
    Lancer Lv 80
    It's in red when someone affix the materia to the gear after the slots for materia is already taken up. The +0 just means someone wasted a materia try to add it to the gear. Each gear has a cap for each stay and if you go over that it does the +0
    (0)

  4. #4
    Player
    Rydia_Lynn's Avatar
    Join Date
    Jun 2015
    Posts
    13
    Character
    Rydia Lynn
    World
    Sargatanas
    Main Class
    Weaver Lv 50
    There a reference website for caps on items?
    (0)

  5. #5
    Player
    Conradus's Avatar
    Join Date
    Dec 2011
    Location
    Ul'dah
    Posts
    1,013
    Character
    Conradus Leviathan
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by PetiteMalFleur View Post
    Every item has a stat cap and your melds were over the cap.
    It might be added that it warns about this when you're setting up the meld, before you actually meld the materia. You just didn't notice.
    (0)

  6. #6
    Player
    KagatoAC's Avatar
    Join Date
    Nov 2013
    Posts
    241
    Character
    Rei'sela Leiyal
    World
    Famfrit
    Main Class
    Bard Lv 75
    Quote Originally Posted by Rydia_Lynn View Post
    There a reference website for caps on items?
    Pretty sure the xivdb.com site has most of them in the comments section of the items
    (0)

  7. #7
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Usually the stat cap is somewhere around the highest stat on the item. Also:

    Quote Originally Posted by Conradus View Post
    It might be added that it warns about this when you're setting up the meld, before you actually meld the materia. You just didn't notice.
    Keep an eye out on the meld screen, it will tell you if you'll hit the cap with your current meld.
    (0)

  8. #8
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Ok, first off the cap for a given stat is based on the item level of the gear and the slot. Second, the cap is based on the TOTAL stats, INCLUDING THOSE ALREADY PRESENT. Third, high-quality crafted items are usually at or near the stat cap for all stats present on the item.

    This means two things: First off, that adding materia for stats already on the item tends to not work. This is why stat materia is so cheap, any item made for your class is already going to have the stats you care about capped. Secondly, this means you can use the base stats on one item to find out the stat caps for other ones. For example, an HQ Tourmaline ring has 5 piety. This means you can likely add +5 piety to a Rubellite Ring (Same slot, same item level, but no base piety).

    This does lead into something else. You'll notice the cheap materia is fairly useless. What does matter are secondary stats such as determination, crit, and such. And these can be expensive. They're commonly used either on endgame gear to make sure every piece of gear is capped on some desirable stat (usually determination or crit) or used in building the stats for the Novus phase of a relic weapon (again, usually determination and crit, but plenty of others are used). These materia can be VERY expensive. So, as a result it's probably best not to worry about materia unless it's for a piece you're unlikely to replace anytime soon, AKA making best-in-slot endgame gear.
    (1)