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  1. #1
    Player
    weeble's Avatar
    Join Date
    Mar 2011
    Posts
    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Rhomagus View Post
    Ullikummi ....
    Fighting bots for claim for a chance to fight what you're really trying to fight

    18-24 hour fights ....
    Destroying your games reputation in the media

    Waiting for an entire weekend to get a ToD that happened at 3AM in your timezone on a workday.....

    Priceless
    they turned ullikummi into a pop drop item, problem fixed just like any of the problems you mention can be fixed.

    18-24hr fights? i not sure what that intels to but take for instance warhammers largest dungeon, lost vale, if know what doing it can take 2-3hrs but in reality most can't get it done in 6hours. people gotta go in and out of it during a weeks time to finish it and usually they don't. as for long pop timers then yeah we don't need it... this game already fixed that by adding fast pop times, though even now it's not really fast enough for fog repops and stuff. they should make drops less but keep us there not bored or afk for TOD's, if anything while one ls is killing it, the mobs around zone could have low drop items that higher the chance of drops on the NM itself. just fix the issues ...yeah, don't use a games mistakes to try toss out the whole thing. that is what yoshi did to everything in this game already.

    that game was priceless and one of a kind, SE making ffxiv what it is after having ffxi is like your best friend screwing your gf while your at work. you expect other dudes to try and nail her when u not looking but come on now...
    ffxi might of used the final fantasy name to help create it's name, but ffxi is what did it for ffxiv.
    (1)

  2. #2
    Player
    Rhomagus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    Quote Originally Posted by weeble View Post
    they turned ullikummi into a pop drop item, problem fixed just like any of the problems you mention can be fixed. Agreed.

    18-24hr fights? Pandemonium Warden/Absolute Virtue pre rage timer. i not sure what that intels to but take for instance warhammers largest dungeon, lost vale, if know what doing it can take 2-3hrs but in reality most can't get it done in 6hours. This is okay with me. people gotta go in and out of it during a weeks time to finish it and usually they don't. as for long pop timers then yeah we don't need it.../nod this game already fixed that by adding fast pop times, though even now it's not really fast enough for fog repops and stuff. they should make drops less Don't really agree but I agree with the post as a whole so it's no biggie.but keep us there not bored or afk for TOD's, Totally if anything while one ls is killing it, the mobs around zone could have low drop items that higher the chance of drops on the NM itself. Interesting. just fix the issues Definitely...yeah, don't use a games mistakes to try toss out the whole thing. Not tossing out the whole thing, just pointing out how XI end game was actually very much less than "perfect" that is what yoshi did to everything in this game already. Disagree.

    that game was priceless and one of a kind, SE making ffxiv what it is after having ffxi is like your best friend screwing your gf while your at work. you expect other dudes to try and nail her when u not looking but come on now... I'm not following the metaphor but I chuckled regardless
    ffxi might of used the final fantasy name to help create it's name, but ffxi is what did it for ffxiv. True. Never knocked the game entirely, but I'd say not fixing that games mistakes would be worse than releasing another copy of it with better graphics.
    We agree here in this post.

    The fixes were needed. The mistakes don't need to be repeated.
    (0)
    Last edited by Rhomagus; 09-17-2011 at 12:34 PM.