Page 5 of 6 FirstFirst ... 3 4 5 6 LastLast
Results 41 to 50 of 58
  1. #41
    Player
    MeowyWowie's Avatar
    Join Date
    Mar 2011
    Posts
    1,162
    Character
    Meowy Wowie
    World
    Balmung
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Murugan View Post
    The same casuals who think that time sinks=long fights. Time sinks=faction/currency grinds which ironically most casuals are in favor of because it takes no effort.

    Anyways to respond to your earlier post Tanaka was the one who was shaping this game to be Casual only. Yoshi however is shaping the game to cater to both hardcore and casual playstyles. So it is "not a direction the game is taking now". Yoshi saved the game for anyone who was looking to play a challenging endgame. I definitely trust that he will put out more challenging content than Tanaka ever would have (in this game), and certainly better than most modern WoW clones.

    Of course if you are looking for super complex fights like some later ones endgame ones in FFXI right now, that is not going to happen because we don't have near the battle complexity as XI without the job system's specialized roles and other mechanics they have planned.

    Which is exactly what Matsui has said.
    I agree, Tanaka started with casual players in mind. But I think Yoshi P falls short on what hardcore players expect from an MMO.

    Challenge = GREAT but... it doesn't last. Once a strategy is figured out the challenge is gone, that's where the problem is. A challenge alone is not going to keep people playing. Giving us goals, long term and short term, is what keeps people paying.
    (4)

  2. #42
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by MeowyWowie View Post
    I agree, Tanaka started with casual players in mind. But I think Yoshi P falls short on what hardcore players expect from an MMO.

    Challenge = GREAT but... it doesn't last. Once a strategy is figured out the challenge is gone, that's where the problem is. A challenge alone is not going to keep people playing. Giving us goals, long term and short term, is what keeps people paying.
    It is too early in the game's development to implement long term end game goals. The battle system is broken still and will be until they nerf Armory and give us specialized roles with job classes. That's just the truth of it, as it is right now it is impossible to implement sufficiently difficult and balanced content. Matsui made a big point of this, so I don't want to be doing my Relic/Black Belt/or event AF "grind" (which better not be a grind in the sense of faction/currency) in the current system.

    I still want endgame content because that is what I play MMO's for, but I understand that if things were really meaningful now it would be trivial in hindsight to get them under a broken system.
    (1)

  3. #43
    Player
    koolya749_20400's Avatar
    Join Date
    Sep 2011
    Location
    ul'duh
    Posts
    76
    Character
    Don Kolya
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Yoshi is a fool, I never gaze upon hard core player with aspiration =.= The gear you can get after the 3 months are over will probably be gimped anyway. "Yes, we like that you want the item but because statistically those player who do have a life tend to render less money over time you can only get...gimped gear that looks just like the real thing! congrats! ^^d" I wonder if there will be difficulty settings.
    (1)

  4. #44
    Player
    Join Date
    Mar 2011
    Posts
    588
    Quote Originally Posted by MeowyWowie View Post
    I agree, Tanaka started with casual players in mind. But I think Yoshi P falls short on what hardcore players expect from an MMO.

    Challenge = GREAT but... it doesn't last. Once a strategy is figured out the challenge is gone, that's where the problem is. A challenge alone is not going to keep people playing. Giving us goals, long term and short term, is what keeps people paying.
    This would ruin the communist china simulation these people want.
    (0)

  5. #45
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    I would like to point something out:

    "Allow me to lay down a scenario." Literally the first sentence the OP quoted from Yoshi-P.

    I bolded the important word. Let's find out what it means!

    sce·nar·i·o
    noun

    an imagined or projected sequence of events, especially any of several detailed plans or possibilities
    Imagined. That means it's imaginary, aka not real. This was just an idea he was throwing out there. Nowhere is it implied that this is set in stone.

    Everybody is getting all worked up over something that is BASICALLY just someone going "hey, wouldn't it be cool if this happened?"

    Seriously, everybody needs to just calm down. This isn't worth getting upset about.
    (10)

  6. #46
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    hey guys time to turn all of your posts around on you. you voted in the players poll for drastic changes and now you get them. sure the game becomes super easy mode and you will work one week every few months, but hey you got your change.

    this is what people have been warning about since yoshi started his assault on the game by making one easy mode thing after another.

    personally, i had more challenge with the 15 man parties on the nm's tanaka put in place than anything yoshi has done since. at least those took a while before they were able to be farmed. how long did it take to start farming the dungeon or the mini nm's?

    but, hey you can lean back on the poll result again and you did ask for drastic changes.
    (1)


    http://crystalknights.guildwork.com/

  7. #47
    Player
    weeble's Avatar
    Join Date
    Mar 2011
    Posts
    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by MeowyWowie View Post
    I agree, Tanaka started with casual players in mind. But I think Yoshi P falls short on what hardcore players expect from an MMO.

    Challenge = GREAT but... it doesn't last. Once a strategy is figured out the challenge is gone, that's where the problem is. A challenge alone is not going to keep people playing. Giving us goals, long term and short term, is what keeps people paying.
    yep, most players already know the strat from others when they are winning. in ffxi most looked up everything b4 gathering up a group to do something. but it still kept you feeling challenged and gave you long term goals that kept you playing. the new thoughts of yoshi basically saying we will have nothing to do majority of the time and that gearing multiple classes is pointless cause by time u do one or 3 ..the gear is useless again and who wants to keep gearing uselessly. just gear the one main, and if the strats to one creates a need for new class, the old dungeons are there on easy mode. i can just wait 3 months and do it ...who cares. hardcore won't even care and leave the game way b4 this in most circumstances. witch again means content will become even easier step by step, month by month.
    (2)

  8. #48
    Player
    Join Date
    Mar 2011
    Posts
    588
    Quote Originally Posted by KiriA500 View Post
    I would like to point something out:

    "Allow me to lay down a scenario." Literally the first sentence the OP quoted from Yoshi-P.

    I bolded the important word. Let's find out what it means!



    Imagined. That means it's imaginary, aka not real. This was just an idea he was throwing out there. Nowhere is it implied that this is set in stone.

    Everybody is getting all worked up over something that is BASICALLY just someone going "hey, wouldn't it be cool if this happened?"

    Seriously, everybody needs to just calm down. This isn't worth getting upset about.
    It's the idea he is shooting for. Which means the game is going in the wrong direction.

    Quote Originally Posted by weeble View Post
    yep, most players already know the strat from others when they are winning. in ffxi most looked up everything b4 gathering up a group to do something. but it still kept you feeling challenged and gave you long term goals that kept you playing. the new thoughts of yoshi basically saying we will have nothing to do majority of the time and that gearing multiple classes is pointless cause by time u do one or 3 ..the gear is useless again and who wants to keep gearing uselessly. just gear the one main, and if the strats to one creates a need for new class, the old dungeons are there on easy mode. i can just wait 3 months and do it ...who cares. hardcore won't even care and leave the game way b4 this in most circumstances. witch again means content will become even easier step by step, month by month.
    Yup. There is no incentive to continue playing.
    (4)

  9. #49
    Player
    MeowyWowie's Avatar
    Join Date
    Mar 2011
    Posts
    1,162
    Character
    Meowy Wowie
    World
    Balmung
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Murugan View Post
    It is too early in the game's development to implement long term end game goals. The battle system is broken still and will be until they nerf Armory and give us specialized roles with job classes. That's just the truth of it, as it is right now it is impossible to implement sufficiently difficult and balanced content. Matsui made a big point of this, so I don't want to be doing my Relic/Black Belt/or event AF "grind" (which better not be a grind in the sense of faction/currency) in the current system.

    I still want endgame content because that is what I play MMO's for, but I understand that if things were really meaningful now it would be trivial in hindsight to get them under a broken system.
    Wasn't really talking about now.Yoshi's post deals with the game distant future, after all the core aspects have been finalized, which is what I was getting at.

    I fully understand why there are no time restrictions now, though I'd be lying if I said I totally agreed with it. I've had to actually restrict myself from completing the content too fast and end up sitting on the sidelines waiting for the next patch, like so many others have already. I hope in the future I will not have to do that.
    (2)

  10. #50
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Colino View Post
    Good to know that you'd rather personally insult someone on a message board than make a valid point.
    I did make a valid point. I was insulted for it, twice, and they did not defend their position when asked. The debate is done and we're into politics and mudslinging now.
    (7)

Page 5 of 6 FirstFirst ... 3 4 5 6 LastLast

Tags for this Thread