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  1. #1
    Player
    Carvaka's Avatar
    Join Date
    Feb 2015
    Location
    Australia
    Posts
    195
    Character
    Brainbasher Betty
    World
    Tonberry
    Main Class
    Marauder Lv 70

    Binding Coil of Bahamut - Current difficulty level

    So I have finally unlocked the first set of coils. Playing as Tank, Wod gear left hand side and 120 non upgraded (yet) right hand side.

    Curious as to how the coils play out now. I tend to watch videos/take notes etc.. prior to runs. But with nerfing that has gone on, instances can be pretty different in videos compared to runs.

    Is it worth doing a bit of research still, or is watching a quick vid and then jumping in and giving it a go the best way?

    Don't want to be the coil noob wiping everyone.
    (0)

  2. #2
    Player
    Blessedbythesun's Avatar
    Join Date
    Sep 2014
    Posts
    175
    Character
    Sora Kysuke
    World
    Adamantoise
    Main Class
    Scholar Lv 90
    I would still suggest watching vid guides as well as video of playthroughs from a tank perspective, because there are many mechanics that still need to be performed, knowing where to position yourself, pulling mobs or bosses, and what CDs to use that are still essential for survival and holding hate. You can probably still get away with DFing T1-4 and T6-8 IF the random players are on the same page, but T5, T9, and FCoB will crush anyone who fly in blind, don't pick up fast enough on the mechanics, and/or half prepared.
    (6)

  3. #3
    Player
    Nutz's Avatar
    Join Date
    Jan 2014
    Posts
    1,140
    Character
    Monkey Nutz
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    I'd say mostly the videos will still be relevant. I haven't dipped my toes back into Coil recently (I played 1-5 a lot when it was new, but not much else), but mos tof the things will be the same, just more lenient. Turn 1 is almost certainly different since the attack up stacks won't destroy you, so people do that in a more streamlined simple manner. T2 has been a joke since people figured out the enrage strat, T4 I'd imagine plays out about the same but now with downtime between phases that was more or less absent before. T5 has to be done in pretty much exactly the same manner, though death sentence is less of one.
    (2)

  4. #4
    Player
    Garlyle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,349
    Character
    Alvis Yune
    World
    Adamantoise
    Main Class
    Fisher Lv 70
    Turn 1-4 are almost negligible. It's a good idea to understand what's going on, but you can honestly jump into Duty Finder and complete them almost 100% (Skip 3, btw, it's literally just a trash segment). Why? Because a lot of the actual strategy can be negated. T1 and T4 have damage output and enemy health so low that you should easily be able to just tank and spank everything. T2 is also super easy because of its low HP and even if you do the intended method, should be over before much of anything can go too wrong (If a group has trouble with that, you can wait out T2 and engage the boss at the end right before its enrage timer runs out, then powerheal through it, as it's actually simpler).

    T5 onwards, however, are where things get tougher. T5's DPS, survival, etc. checks are vastly easier now, but it's a test to see if you can learn and react to mechanics, tank busters, etc.; you still have to execute the mechanics because many are still deadly. T6-8 are more leniant, as many things that used to be "this will kill you" now just heavily damage you, but will still require a level of execution. Videos are hella useful from 5 onwards to understand what's going on in the fight, because you do still have to execute - they're just more recoverable now.

    T9 onwards may have echo now, but the fights themselves aren't nerfed beyond that, and will require you to still execute everything properly, largely using the same strategies they always were.
    (4)

  5. #5
    Player
    Cirgellon's Avatar
    Join Date
    Mar 2015
    Posts
    185
    Character
    Cirgellon Dailemont
    World
    Behemoth
    Main Class
    Archer Lv 70
    Ive done turns 1-7 over the past two weeks. I watched a video guide for each turn and then ran it. I haven't seen anything in any of the turns that was different than what the guides showed, so I don't think that will be a problem.
    (3)

  6. #6
    Player
    Seryl199's Avatar
    Join Date
    Sep 2013
    Posts
    549
    Character
    Delferia Seule
    World
    Siren
    Main Class
    Astrologian Lv 60
    If anything, there may be certain strategies to circumvent or ignore mechanics, but you can't be faulted for doing the battle the way it was intended. Such strategies should be discussed beforehand, especially with new players in the party. For example, in T1, instead of the original method of splitting and feeding Caduceus, teams with enough DPS can merge the snakes, heal through 8 stacks of the damage buff, and burn the snake down in one shot.
    (1)

  7. #7
    Player
    Carvaka's Avatar
    Join Date
    Feb 2015
    Location
    Australia
    Posts
    195
    Character
    Brainbasher Betty
    World
    Tonberry
    Main Class
    Marauder Lv 70
    Also, I play on a JP server, so most PUGs speak JP. Has made for some interesting communication strategies in the past. May make coil a bit more tricky.
    (0)

  8. #8
    Player
    ShaneDawn's Avatar
    Join Date
    Jan 2015
    Location
    New Gridania
    Posts
    478
    Character
    Shannon Dawn
    World
    Moogle
    Main Class
    Bard Lv 90
    I would just skim through the text guides for 1-4; they're pretty much a faceroll now, although you want to know the general gist of it.

    Read and watch a guide for T5 though. While it's vastly outdated, it still introduces a lot of mechanics to handle.
    (1)

  9. #9
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    You watch the vids to "understand" the mechanics, not to just go ok i copy.
    Then you use it to arm urself, which will allow u to be more flexible if the party skips phases etc.
    just don't beat urself up if u mess up because this is year old + content and ppl should be happy for ppl at least giving coil a try.
    (1)

  10. #10
    Player
    PetiteMalFleur's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,252
    Character
    Viva Diva
    World
    Gilgamesh
    Main Class
    Scholar Lv 60
    Op, please make sure you understand the accuracy requirements for each turn. If you don't have the accuracy eat food or swap out pieces until you do. This is very important for dps and tanks.
    (3)

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