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  1. #11
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Pluvia View Post
    Also have to remember now that in the expansion drgs will give a crit buff to the whole group. which will even them out more/ maybe bypass trick attack depending on your group setup and how much crit it gives.
    Oh, I must have missed this. I even just re-checked the Dengeki and Game Watch class changes for it.
    I do think DRG deserves some utility though, so that would be a good change.
    Where was it announced?
    (0)

  2. #12
    Player
    Pluvia's Avatar
    Join Date
    Dec 2012
    Posts
    361
    Character
    Pluvia Zephyr
    World
    Ragnarok
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Allyrion View Post
    Oh, I must have missed this. I even just re-checked the Dengeki and Game Watch class changes for it.
    I do think DRG deserves some utility though, so that would be a good change.
    Where was it announced?
    Battle Litany: Increases critical hit rate for self and party members.
    http://www.bluegartr.com/threads/125...about-New-Jobs is the source
    (1)
    Last edited by Pluvia; 06-13-2015 at 02:46 AM.

  3. #13
    Player
    Dante_V's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    Use which ever one you like more and are better with. Level them both.
    (0)

  4. #14
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Pluvia View Post
    my job is harder then the other job/their job is easier then my job debate
    NIN is better because reasons :v!!
    DRG is cooler because NIN is better v:!!

    In all seriousness, it would be best to level both and try out both in your static. There might be situations in which NIN will outplay DRG and others where DRG will outshine NIN. They are pretty similar to a certain extent, leveling and gearing 2 jobs is not that difficult either.
    (0)

  5. #15
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Pluvia View Post
    Battle Litany: Increases critical hit rate for self and party members.
    http://www.bluegartr.com/threads/125...about-New-Jobs is the source
    Thanks for the source.
    I actually remember now from that interview with Yoshida.
    Didn't really get it because the other articles never mentioned it.

    Seems like a good change. Wonder how it works.
    (0)

  6. #16
    Player
    Zophar's Avatar
    Join Date
    May 2014
    Posts
    329
    Character
    Mayong Mistmoore
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    I'd go with, try both and see which one feels more comfortable to you. Whichever one it is, that's the right choice.
    (1)
    Content too hard? Too much rng? Too much effort for the item you want?

  7. #17
    Player
    Bloody's Avatar
    Join Date
    Mar 2011
    Posts
    295
    Character
    Arkain Stormfury
    World
    Hyperion
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Allyrion View Post
    Then again, buffing the BRD damage is more significant than buffing Tank damage. So I guess it can go either way.

    Have you done the math in your sim between this?
    Trick Attack mostly affects the opener, but since it's also a universal damage increase every minute I would put more value in it.
    Trick Attack, it is basically effective for only 1/6th of a fight (60 sec recast IIRC) whereas Disembowel can be up potentially 100% of the fight. Which is better for your party basically comes down to simple maths of which increase benefits your party more: 10% boost for all for 10 seconds out of every 60, or is the 10% piercing only buff (or 8% effective buff?) being up 90-100% of the time keeping your overall raid DPS higher, as well as the second question of which buff is keeping your DPS high enough during the critical checks? Sometimes a perma-buff limited on who it is affecting can be stronger than a party-wide short-term boost.
    (0)
    Pro DPS tactic: Big glowing orange AOE = "Stand here to boost your DPS!"
    ~Non Requiem Aeternum~

  8. #18
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Bloody View Post
    Trick Attack, it is basically effective for only 1/6th of a fight (60 sec recast IIRC) whereas Disembowel can be up potentially 100% of the fight. Which is better for your party basically comes down to simple maths of which increase benefits your party more: 10% boost for all for 10 seconds out of every 60, or is the 10% piercing only buff (or 8% effective buff?) being up 90-100% of the time keeping your overall raid DPS higher, as well as the second question of which buff is keeping your DPS high enough during the critical checks? Sometimes a perma-buff limited on who it is affecting can be stronger than a party-wide short-term boost.
    Well, those two shouldn't only be compared side to side since the NIN can also bring Dancing Edge.
    So can a WAR too, so it depends on who keeps it up.

    There's also a possibility that some comps might not have a WAR with 3 tanks.
    Slashing debuff only affects tanks, but it's something to take into account in addition to Trick Attack.

    This new DRG crit buff probably make DRG favored though.
    Unless MCH turns out to not be piercing, at least.
    (0)

  9. #19
    Player
    Zamii's Avatar
    Join Date
    Mar 2014
    Posts
    435
    Character
    Zami Terrechant
    World
    Tonberry
    Main Class
    Monk Lv 60
    Quote Originally Posted by pandabearcat View Post
    Importantly, DRG buffs BRDs, and upcoming Machinist (and is the only one to do so), so if you have one or more of them in your party I would consider DRG.

    NIN provides an opener burst buff (with trick attack) and also tank damage buff (slashing debuff), which WAR also provide, but at the cost of mitigation/threat/damage.
    first off, we dont actually know if machinist will be piercing, im hoping it will be blunt as they seem to have more musket type weapons than they do typical bullets, but we'll see.

    second, warriors actually dont lose damage from doing the storms eye combo, they need to maintain maim buff, and its the higher potency finisher to maim between eye and storm.
    (3)

  10. #20
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    Right...perhaps you misunderstand.

    Storm's eye vs Storm's path - you lose mitigation
    Storm's eye vs BB - you lose threat

    So, regardless of how you look at it, one additional set will lose you either mitigation or threat, because of the opportunity cost of doing a second maim inside of the maim buff window. You can make the case that you don't need the threat, but the cost is there.
    (0)

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