SE please incorporate a muscle tone slider for Au Ra. My Au Ra is going to look weak compared to my Hyur Midlander with max muscle tone. D:
SE please incorporate a muscle tone slider for Au Ra. My Au Ra is going to look weak compared to my Hyur Midlander with max muscle tone. D:
Not really cause your Au Ra is already way bigger than your hyur and if they add muscle slider to Au Ra they should add muscle slider for the other races as well and something else to those who have it already for balance. Not gonna do it soon, if ever.
Every race/gender SHOULD have muscle tone slider except maybe lalas, and it stilll annoys me that this isn't the case. Even for smaller races like miqo, there is such a thing as lean muscle, and I still find it wrong that someone can have noodle arms when they punch dragons and other mythological creatures so hard that they die for a living.
I doubt you would be overly pleased with the results.Every race/gender SHOULD have muscle tone slider except maybe lalas, and it stilll annoys me that this isn't the case. Even for smaller races like miqo, there is such a thing as lean muscle, and I still find it wrong that someone can have noodle arms when they punch dragons and other mythological creatures so hard that they die for a living.
The current muscle tone slider doesn't add additional mass to the character model. Thus, races that have noodle arms will still have the same noodle arms with said slider, but either more or less definition.
Visually, people tend to associate muscle bulk with power (and that is why heroic fantasy figures or superheroes are often represented as very beefy characters), and that is something the current slider can't give our characters. Tone is not only an indicator of muscle, but also of body fat. In other words, having less body fat will make you look more tone, even if the amount of muscle changes very little.
Most of the race models are already pretty thin. And so the muscle tone slider isn't really going to have the desired effect on them that I think many people are looking for. Highlanders, however, are modeled to be a tad more bulky and it helps (even more so on the Roegadyn). In fact, Highlanders are still thin enough that I would argue setting the muscle tone slider to maximum (as most probably do) is actually the wrong way to go, as it changes the shading in a way that makes it look like the Highlander is losing muscle bulk in the process of becoming more stringy. A better setting for them, in my opinion, is probably at less than 50% of the slider's maximum setting.. providing just enough definition to sell an illusion the bulkier build of their model supports. It would not look the same on, say, a Midlander or Elezen.
Anyway, just an opinion.
Last edited by Gyson; 06-12-2015 at 04:02 PM.
it probably just wasnt included in the benchmark
square has stated not all options were ready for it
I don't remember their exact wording, but am I the only one thinking that 'not all the options are implemented' just refers to the Lightning/Gold Saucer hair cuts and the bats face paint?
(and I hate to be that guy, but it's a thought that had crossed my mind)
Last edited by Natsuno; 06-12-2015 at 10:36 PM.
Except those aren't in the character creation; they're only in the aesthetician menu =) If you use a phantasia potion, you won't be able to pick the Lightning/GS hair or bats face paint until you visit the aesthetician again.
I'm glad you got my line of thinking. Now, considering there's also a language barrier there too, is it not possible that when they said that all customization options were not available/implemented, they were in fact referring to theses? I'm just allowing for the possibility that this may be the case.![]()
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