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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    896

    Caravan Security (09/15/2011)

    Patch 1.19 will see the introduction of caravan security duty.
    This series of repeatable Grand Company duties tasks players with escorting a caravan of chocobos bearing supplies to nearby hamlets.

    Undertaking Caravan Security

    Only those who have pledged their full allegiance to a Grand Company can undertake caravan security. To do so, simply speak to the NPC representing your organization stationed at the following aetheryte camps:

    The Maelstrom: Camp Bloodshore
    The Order of the Twin Adder: Camp Tranquil
    The Immortal Flames: Camp Horizon

    The caravan will come under attack en route to its destination. Players must fend off the hostile creatures and see the caravan safely to the hamlet within the allotted time limit. Those who complete the task will earn company seals based on the amount of cargo delivered intact.

    The caravan will come to a halt when enemies appear, and will only resume its march once all enemies are defeated.
    * Only participating players can attack duty-specific enemies.
    Chocobos may flee the caravan if they incur too much damage.
    Chocobos that flee will stop a certain distance away from the caravan, but not before losing a unit of cargo.
    Players can coax a chocobo back to the caravan by interacting with it.
    Feeding chocobos their favorite foods recovers their health.
    All chocobos must be present in order for the caravan to resume its march.

    Abandoning Caravan Security

    Players can abandon caravan security by speaking with the caravan master NPC and selecting the appropriate option.
    http://forum.square-enix.com/ffxiv/t...362#post338362

    Looks neat!

    Lawl someone else did it at the same time, can I delete this thread somehow?
    (2)

  2. #2
    Player
    Malakhim's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Yours has a nice date, so I'm posting in this thread.

    It is now the legitimate one.

    As for the actual content, well it looks nice, but I'd like to see it in action. Hopefully they'll build on it and add carriages and such later. Maybe once they get combat on chocobos, we'll get to defend them against more mobile enemies on chocoback.
    (2)

  3. #3
    Player
    Tigerme's Avatar
    Join Date
    Sep 2011
    Posts
    13
    Character
    Tigerme Ko
    World
    Aegis
    Main Class
    Conjurer Lv 50
    hopefully this wont be a one time quest...
    since it is caravan, it should happen more than once..
    but having it as daily or same reset timer like leve will be annoying too.
    maybe having some alternative quests will be better..
    at least people wont get bored with it too fast...
    (0)

  4. #4
    Player
    Xmbei's Avatar
    Join Date
    Mar 2011
    Posts
    1,030
    Character
    Kiros Forsa
    World
    Balmung
    Main Class
    Arcanist Lv 50
    It is stated in description as being repeatable, and as I posted in the other thread I think maybe 1 every hour to a max of 4 hours is a reasonable timer.
    (0)
    Xeto Milanti Bei

  5. #5
    Player

    Join Date
    Mar 2011
    Posts
    184
    Quote Originally Posted by Tigerme View Post
    hopefully this wont be a one time quest...
    since it is caravan, it should happen more than once..
    but having it as daily or same reset timer like leve will be annoying too.
    maybe having some alternative quests will be better..
    at least people wont get bored with it too fast...
    This series of repeatable Grand Company duties tasks players with escorting a caravan of chocobos bearing supplies to nearby hamlets.
    (1)
    [Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]

  6. #6
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    I hope this will be balanced for at least Light Parties and not another solo content.
    (0)

  7. #7
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Yay! More things to do!
    (1)

  8. #8
    Player
    Xmbei's Avatar
    Join Date
    Mar 2011
    Posts
    1,030
    Character
    Kiros Forsa
    World
    Balmung
    Main Class
    Arcanist Lv 50
    this definately sounds like a light party deal, yes it is probably soloable but you would probably have a lot of the chocobo's running off, so it is best to do caravan escort's like they do in real life with mulitple guards.
    (0)
    Xeto Milanti Bei

  9. 09-15-2011 09:33 PM
    Reason
    Discussed in other thread.

  10. #9
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Thats cool!!, reminds me of the Firefaire bomb thing. I hope you cant use magic to Cure chocobo though, food only! =)
    (1)

  11. #10
    Player
    Royal's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    362
    Character
    Lexalon Kai
    World
    Adamantoise
    Main Class
    Thaumaturge Lv 50
    Unless there is some randomness in this, it will get old after like 2 or 3 tries. Hopefully it will scale with the number of people though. More people = harder mobs = more seals.
    (0)

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