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  1. #1
    Player
    Yzuna's Avatar
    Join Date
    Sep 2012
    Posts
    120
    Character
    Yzuna Oengus
    World
    Omega
    Main Class
    Gladiator Lv 67
    I'm asking for this kind of stats since...forever.

    Almost every MMORPG adds stats like that :

    Enhance X skill/traits
    Weapons procs
    Armor reactive procs
    Bonus set...

    I'm not even asking for FFXI kind of effect (Hidden effect, Latent effect etc...) but just something more fun than +3 VIT + 3 STR + 3 CRIT...

    I don't see why it would ruins balance really.
    Yes, items like Kraken Club was too OP. But I don't think peoples are asking for stuffs like that.
    (2)

  2. #2
    Player
    Remus's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    1,392
    Character
    Robas Kebas
    World
    Odin
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Yzuna View Post
    I'm asking for this kind of stats since...forever.

    Almost every MMORPG adds stats like that :

    Enhance X skill/traits
    Weapons procs
    Armor reactive procs
    Bonus set...

    I'm not even asking for FFXI kind of effect (Hidden effect, Latent effect etc...) but just something more fun than +3 VIT + 3 STR + 3 CRIT...

    I don't see why it would ruins balance really.
    Yes, items like Kraken Club was too OP. But I don't think peoples are asking for stuffs like that.
    People like it when it's just boring stats. Any MMO i have played has had sets of some form to get extra effects or enhance skills, but XIV right now feels so boring no set bonuses, no enhance skills etc.
    (1)

  3. #3
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Remus View Post
    People like it when it's just boring stats. Any MMO i have played has had sets of some form to get extra effects or enhance skills, but XIV right now feels so boring no set bonuses, no enhance skills etc.
    Not sure I agree that people like boring stats, but there seems to be a fair amount of support for the existing stats just because it's what we already have. I think it's more because some people don't want change as much as they claim.

    I've always advocated more interesting stats on gear for as long as ARR has been going. Going back, even 1.0 had unique and interesting stats on their relic weapons. Gae Bolg, for example, had bonus damage to Jump skills. Why they removed it seems a mystery to me, and I don't buy the whole 'we're too stupid to understand complex stats' argument. I think they removed it simply because it was easier for them to make.
    (1)

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