Ya, I would also like to see it scale in difficulty with the amount of "guard's" there is in the party! 1 player there is a decent amount of mobs but not unreasonable for 1 to take care of, but still a threat. Then with 4 people there is more mobs and a bit tougher! This is probably wishful thinking but it would make it fun, also if they had 3 or 4 different event lines for a escort mission so that it's not the same thing over and over again...