As healer main I also won't do DF stuff unless I know at least half of the party. Unless it's the 24 man raids. Those can be hell either way.
As healer main I also won't do DF stuff unless I know at least half of the party. Unless it's the 24 man raids. Those can be hell either way.

I have mained as a tank in several MMO"a including this one. I have been reading a lot of this stuff lately and find it rather confusing. We as the player pay to play this game the way we want. If you want to tank but are too scared to do it just remember your paying 15 bucks a month. Doesn't matter what class you play as people are going to be rude about anything and everything. Sure getting berated blows as even I have had it happen. However, no one is forcing you to read those berating comments. There is a reporting tool for people who abuse vote kick for retarded reasons, use it. If you don't want to because your afraid you won't perform well enough then research your job/role so that you can. You shouldn't let anyone force you to or to not play whatever role it is you wish. This is just a game and it's one you pay for. Spend your money the way you want to.



I get anxious as crazy when I tank. Healer is where I'm happiest. No anxiety what so ever. I feel bad if I let someone die, but for some reason, my confidence as a healer lets me shed any undue criticism off like it's nothin'. I give tanking a try every now and again; maybe some day I can learn to roll whether "dey hatin'" or not.
"Ul'dah can keep their dusty markets, and their streets paved in silver and gold.
Limsa Lominsa keep your pirates, and your ships covered in musty mold.
My loyalty lies with Gridania, with the Moogles and the tree spirits of old." -The Forky Conjurer


That's because most of players who has side tank class but dont actually play it level it from FATE despite the almost instant queue tanks could have.. That's why most ellitist are against the existance of fate because it brings "lazy" players to just grind exp blindfolded..Many, many people I know have at least 1 tank classes leveled to 50 and at at least i100 with the UAT 110 weapon -- plenty enough for everything save maybe some SCoB or FCoB - definitely enough for experts and everything else. The thing is - -all of these people, myself included, don't set foot in DF and only use our tanks to help our friends and FC or LS mates who may need tanks. Even people who main tank jobs often only do so for their FC.
I used to belong to an FC with around 20 members and 2 social LS with 50-60 active members with a static LS. While what you wrote here are mostly true, the players who actually never set foot on DF and only rely on FC/LS members would create toxic behaviour since they would always compare how someone from their LS/FC to those random who these toxic players less care about and actually are those people who are responsible for abusing tanks and healers..
Now as i write this.. This has basically come from my side of story when it's almost everyday the LS/FC players give lots of complains about this random tanks or healers who are performing bad(in their eyes) in LS or FC chat.. While in some cases even though the random tend to play good or just simply having different strategy, these toxic players would blame them simply because they areart of random/strangers..
PS: I am one of those tank/healer/DPS who is being leeched by those dps from LS and FC simply because i can use the holy trinity and dont bother going into any instances..
I must have some amazing luck. I believe everyone about being treated poorly and whatnot, but it's just never been my experience. I've had 2 healers rage quit for being unable to heal me, even though nobody even blamed them for it. The first time I thought it might be my fault, but the replacement was a lesser geared healer who did a much better job, so I suppose it was just one of those odd cases of a bad player getting mad at others for their own incompetence.
Usually the DPS players are between fine and great. Every now and then I get thrown for a loop when both DPS have 5k+ hp but mobs stay alive way too long and I realize that they're just terrible but usually you can tell how things will go right away.
I may even be inclined to play WAR more full time given the experiences that I've had. It's a lot less auto-pilot than the DPS I'm used to, which can be good or bad, but it's nice rolling in commendations and not searching for things to do during the long downtime.
My issue is with tanks that wanna skip as much of a dungeon as possible. I sit in queue for a hour just to have tank try and kill my xp gain because they in a bloody hurry.
I've been fine so far being a tank and do everything with PUGs. Never been harassed whatsoever (yet). I agree, those dpses don't feel comfortable unless it's a speed run. What's irritating me is even when they're undergeared and incapable of killing mobs fast, they keep pushing me to mass pull everything, especially those bards, always bards are like that, I dunno why.
Why do people say tank this and dps that. Those tanks AND dps that behave as jerks or unkind is a PERSON. I am sure that person play not just as a tank or dps. I encountered a player/person in 2 DF. He decided to switch roles from dps to healer cuz he couldnt handle the bad things he was getting for that pt.
Instead that player became rude in the other pt. He shpuld have show hat bravery with the prior pt. He was a coward.
Last edited by dekal; 06-11-2015 at 11:15 AM.
As someone who plays all 3 roles to a competent degree, Tank is the simplest role. My 2 cents on the situation is that, DPS is "more fun," and the general game populace can't handle the pressure of being a tank.
Tank role is very delicate, a tank error often lead to a wipe, whether its forgetting to count stacks, repositioning/placement or not getting a CD off. These lead to wipes right off the bat. However tank management is very simple, and often a tank can focus on their task without having to think about the party. Threat management is very easy in ffxiv. Simple, but little room for error
Healers have the most complex role in the game. Often healers are expected to dodge, add dps, manage debuffs, manage mana, watch for 1-shot attacks winding-up while healing and constantly looking back and forth between the action and party health bars. However there is plenty of leeway for healing errors.
DPS, know your rotation, know how to dodge, know target priority, know when to LB. Threat management is non-existent after the first 7.5 seconds into an encounter. However a dps death is medium-high on wipe factor as DPS checks are always a thing, and raising anyone costs a huge chunk of mana. Medium room for error.
In the ole XI days, tanks were generally loved, especially while leveling up. It was an untold rule that a tank bears the burden of death to save the party when things go terribly wrong. "Good tanks" were the talk of the town whenever they showed up to a scene or made their presence known.
In XIV, when tanks are blamed, much of the time its a dps that can't assist tank target. They are unjustly kicked or harassed for the rest of the dungeon/raid/trial run. Tanks set the tempo of battle, not the dps, but often dps (sometimes healers) feel the need to pull extra mobs so they can aoe stuff, down and in the end blame the tank for not picking up the adds. The list is endless. So its a crap situation, of illogical blame game.
Last edited by KaedrianLiang; 06-11-2015 at 09:35 PM.
Agreed... most of my friends have tank class lvl 50, but not all of them have healer lvl 50 (T_T)
Some of them are lazy to DF as a Tank not because lack of respect or what, it's just they're lazy to do it so.
I never met any disrespectful actions towards any other member in Masamune during dungeons or raid.
If things goes wrong we just vote abandon, no drama at all and less talking just do our own job.
I'm not sure about the NA/EU culture, but from all the post that I have read things kinda different I think.
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