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  1. #1
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    This is my main and I have all jobs leveled up. While I don't main as a tank, I know enough.

    So when I made an alt, I decided to make a tank ... and boy is it frustrating having to fight aggro due to gear. I don't have enough gil to keep current on gear nor do I have the patience to do the side quests to gear.

    I can only imagine what a new player must go through
    (2)

  2. #2
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    I'd call pld my main role and I enjoy it. but in many cases I find people just don't play cooperatively.

    if I pull a group of 5-6 mobs then for whatever reason I find many dps will make a deliberate attempt to find that one mob in the pack that I have the lowest enmity on and then do everything they can to pull hate and then proceed to rage at me for losing it.

    if however they played cooperatively they would focus there attacks on the mobs I had the strongest enmity on and kill them first and thus I'd maintain threat on everything much easier.
    second to this is the number of dps especially blms that for some reason refuse to use quelling strikes or even stop dps for a minute to let a tank get control of a fight.

    see this in wod for example where dps will open really heavy bosses will go ballistic and then everyone rages at the tanks for not having hate but they aren't doing anything at all to help the tank get control.

    so yeah I can see why people hate playing tanks in duty finder and in many cases I feel that the player mentality only hurts themselves. they wait ages for queues because there's a shortage of tanks, then they do everything they can to give tanks a hard time, then less people play tanks in duty finder and that means the quesues are even longer.

    if players on the whole played more cooperatively then more people might be willing to tank duty finder groups and that would in turn mean shorter queues for everyone.
    (0)

  3. #3
    Player
    starLivitation's Avatar
    Join Date
    Oct 2013
    Posts
    485
    Character
    Starfish Melody
    World
    Phoenix
    Main Class
    Conjurer Lv 80
    i think they need to subtantionally increase tank rewards for completing dungens or duties. maybe like the mount for raids etc where, for completing 200 raids u get lion or the other warrior mount. there needs to be certain objectives, to let people get eager to use tanks, and i hope its not the relic quest, we had enuf of that.
    (0)

  4. #4
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,460
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    As a BLM I'm used to pulling hate on trash mobs with an undergeared tank, and I don't mind. I'll fly into the pack and keep going. The thing about overgeared dps stealing hate is that they also kill stuff fast.

    Bosses are different; all a tank has to do is blow up offensive CDs and hate moves at the start, and even a 100 weapon tank can hold hate for the fight over BiS dps.
    (0)

  5. #5
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    I hate speedpulls.

    Hate.

    Speedpulls + "healer y u no dps?" = moar hate.
    (0)

  6. #6
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    I thought watching Netflix while healing trivial content was normal...
    (0)

  7. #7
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Tank/healer DPS is never required unless you're doing world first progression raiding.

    It does, however, speed up the dungeon/boss fight/trash/etc.

    Your overall goal as a healer is to keep the party alive and healthy for as long as whatever you're fighting stays alive. The quicker that thing dies, the less you have to heal. You don't need to keep the tank (or the party's) HP at full 100% of the time, especially not in dungeons where 99% of the damage is predictable and extremely non-lethal.

    You have very little reason not to be in Cleric. Healers can put out substantial DPS and it really does go a long way in pushing phases or just making the boss die quicker if it's tank and spank.

    I'll repeat, though: It's not essential. You can do all non-fresh raid content without ever touching Cleric stance. But if you'd like to speed up everything for the good of the group, then that would be a fantastic thing to do.

    Also I've never seen a DPS heal in my entire time playing this game, though I know BLM and SMN have access to a really small Physic heal. I dunno if this is supposed to be an argument in support of not using Cleric, though, so if it is: the purpose of healer DPS is to increase raid DPS. A healer will not output larger personal DPS than an actual DPS class, so if your options are to either cast a damaging spell or cast a heal when someone actually needs one, obviously healing takes priority. Your main job is to heal but you have the option to DPS when you don't need to heal. A cardinal rule of mage classes is ABC (Always Be Casting), which means if you're not pressing anything for an extended period of time and no tank busters are about to come out, you should be in Cleric dealing damage. You don't have to, but you should be if you want to be a team player.
    (2)

  8. #8
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Nektulos-Tuor View Post
    If you can't take the fire get out of the heat. Tanking isn't for everyone and its not meant to be an easy role. You are expected to adapt quickly if your new and learn the zone quickly and watch the bosses and learn strategies quicker then everyone else, be better geared then everyone else and hold aggro even if you don't have good weapons like everyone else. No ifs-ands-or-butts.

    This is how its been like since early everquest. It has been like this for almost two generations.
    Quote Originally Posted by Zfz View Post
    Your response would be great in a competitive game. But not in a co-operative setup like the DF---although many seem to have the need to show who's got the bigger body part in everything they do. As I said before, you are not solving the problem. You are not helping at all by discouraging people, telling them quit tanking.
    The problem is real and is a fact: we need more tanks in the DF. And when you brush off people who are trying to learn tanking by applying the utmost highest standard on them right from the beginning, you are raising the barrier to entry.
    You cannot expect a fresh rookie in boot camp to function properly under live fire. That's why some armies used to send rookies crawling through a field with live machine-gun fire scissoring across over their heads over a 500m crawl. In the army we could do that can call it a day. In a co-operative game, we need to actually support them.
    Or if you don't feel the problem of lack of tanks, then you probably shouldn't be trying to stop others from providing the support.
    Don't add to the problem. If you are just going to make the problem worse, you might as well not say anything.
    EverQuest was a different game, in a different time. Or maybe you'd like to revive slavery as well?
    Everything. That. Is. Being. Complained. About. Is. Part. Of. The. Thread.

    http://forum.square-enix.com/ffxiv/t...-myth-thoughts

    Page one to now.

    The issues i've said, are issues that have been in the game for the last two generations. There is no difference, the tank stigma has been around since then and always will be.

    Tanks will have higher standards, if you can't get over that then don't play one.

    It is human nature for a person to hold a higher standard for a leader.
    (0)

  9. #9
    Player
    Kallon's Avatar
    Join Date
    Aug 2014
    Posts
    10
    Character
    Kallon Seastrider
    World
    Adamantoise
    Main Class
    Lancer Lv 50
    I find thia weird because i duty finder for everything? Might have a dps with me most of the time my fiancee also heals though. Ive pugged up to ramuh and t5... i124 warrior. I usually do a hard mode and an expert a few times a week plus tons of crap for relic. If people are new i ask if they want a full clear and groups usually go for it. If they want a speedrun i speedrun. Teaching noobs can be painful and hilarious. I havent had to leave a group for being dicks yet, usually you die one then someone explains mechanics to you like you are five. Which is ok Try to make the game fun guys haha
    (1)

  10. #10
    Player
    nuyu11's Avatar
    Join Date
    Jan 2015
    Posts
    735
    Character
    Kokotsu Kotsu
    World
    Masamune
    Main Class
    Archer Lv 70
    What are we arguing about?
    Which class are the most miserable in the game?

    Or its just about that player who can't handle it properly and blame others?
    (1)

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