Given how most of the FFXIV player base hates things being "hard" to obtain, I guarantee these will be buyable with either our overflowing gil surplus or through at maximum of 10k class/job marks -- Something painfree and very easy to accomplish that they'll have to rename them from "Relic/Ancient/Epic/etc" weapon to (insert new name).

It won't be anything worthwhile given the casual push for this game people want. If they must make it easy to obtain, hopefully it's Empyrean Weapon style progression, which can be varying difficulties.

For those that don't know, in XI the Empyrean weapons are generally:

1. Kill x amount of NMs so many times, e.g kill a Tiger NM 4 times, which you have to generally kill about 5 NMs x times each.
2. Kill a different set of NMs (VNMs in XI) which you pop with a certain item usually 4-6 times each.
3. Collect a certain amount of an item (usually 50, 50 then 75 for the final upgrade phase)
4. Profit.

That's as easy as I hope it gets if it's supposed to be "ultimate" weapons. However then you have crafters that say they're forgotten which then reminds me that they'll be crafted through easy to obtain items and thus no longer seen as ultimate weapons as you need only 1 legendary smither to forge the ultimate weapon (like Hades), not a full player base of them.

Quote Originally Posted by odette View Post
forget ffxi in the past, ffxi was crappy hardcore game, but the time changes please no more post "we want ffxi-2"
Yet that "crappy game" has a significantly larger player base than this "Most awesome game ever". >.>