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  1. #1
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    I'll go have a loot at it now ^^

    I'm actually kinda glad I can use a Damage Model in this format now. It makes it so much easier to remember, and it looks so much more cleaner.

    This is all a WIP remember, so a few of the values will eventually change over time, as I add more and more Data Points to my solver.

    EDIT: Fixed it. I messed up the AA_Delay calculation, lmao. Everything's perfect!

    Interestingly, DET's weighting is 0.120, SS is 0.097 due to the DoT clipping, but, CRT with the same old 1.5% DMG mod gives me a weighting of 0.363. I'm iffy about this value however until we've got a working Crit Dmg scaler and someone has figured out a new Crit Formula for us to work with.
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    Last edited by Dervy; 07-02-2015 at 04:04 PM.

  2. #2
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    Interestingly, DET's weighting is 0.120, SS is 0.097 due to the DoT clipping, but, CRT with the same old 1.5% DMG mod gives me a weighting of 0.363. I'm iffy about this value however until we've got a working Crit Dmg scaler and someone has figured out a new Crit Formula for us to work with.[/QUOTE]

    Lol yup it seems we are back to ilvl 80 ilvl 90 gear back then just by looking at WIP for stat weights. It's funny. Keep up the good work guys.

    Off topic, hey dervy do u plan on updating the how to dps drg page with latest information about drg abilities and openers soon?
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  3. #3
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Dervy View Post
    Where is his work? Cause I need to take a look at this. All of my work so far has indicated that DoT potency is higher than what my damage model calculates at 354 Skillspeed, meaning, there's something affecting it already from below this numerical value.
    Well, that's the thing. He didn't show any work and just said that. No idea if there's any truth to that and, as I said, just wanted to throw it out here to see your thoughts.
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    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.