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  1. #11
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Waliel View Post
    and low spellspeed values reducing dot tick damage to below 2.X levels.
    Well, from what I've done so far and what I know of the game mechanics, that's impossible. There's no way that Skillspeed goes into a negative multiplier somewhere that reduces potency for DoT ticks. If you Calculate damage for X Potency, it will be X damage, or basedmg*potency, no less. It would make no sense for Skillspeed to be calculated this way.

    The only two possible outcomes is that X% GCD Reduction increases DoT damage by X%, or Skillspeed is scaling damage from either 0, or 354 SS, as their base value.

    Where is his work? Cause I need to take a look at this. All of my work so far has indicated that DoT potency is higher than what my damage model calculates at 354 Skillspeed, meaning, there's something affecting it already from below this numerical value.

    EDIT: Skillspeed definitely scales damage from base potency of 0 with my new model. That is for certain. And Determination got absolutely butchered. That's hilarious.

    DET vs WSs:
    2.5: 0.00062
    3.0: 0.0001495

    DET vs AA's:
    2.5: 0.0014
    3.0: God knows.

    AA's are completely all over the place. Idk why my WD*STR*DET model isn't working for AA's. I removed the -1 at the end of the formula, added it back. Double checked my AA's and the values I used....

    I also checked with Ravahn. The guy who he was originally working with to do SS's messed up all of his data and forgot to add a lot of control variables to isolate SS.
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    Last edited by Dervy; 07-02-2015 at 12:57 AM.