inb4 crit scales differently with WS and AA's.
inb4 crit scales differently with WS and AA's.
Crit increased by 1% if party includes at least 1 lalafel.
Crit decreased by 1% if party includes more than 2 lalafel.
Crit increased by 1% if the last attack prior to your attack was a blunt attack.
Crit decreased by 1% if there are between 8 and 10 debuffs on the target.
Update on this, I've been busy playing steam sale games.
Had a chance to read documentation on the yacc clone, so planning on the parser is progressing slowly.
All my free time has been completing the tedious storyline quests so I can go play on friday. Since maintenance all day tomorrow, I'm hoping to get some work done and maybe, maybe get a parser working by end of next week.
That should also give peeps time to try out new skills and get new autoattack damage formula.
Posting it here - goodbye 30% SS buffs:
https://twitter.com/charmwitch/statu...85919157456896
They are instead flat 3% off gcds/cast times. Still roughly the same, though not quite as strong.
When servers come back up, I'll have a little bit of time before my friends log on to rush through the story together. Gonna try to use that time to knock out a SS and Crit test in Whitebrim under the assumption that +X Crit chance will always tie to +Y Crit damage across all levels and the same with SS.
I've noticed I'm doing slightly more damage naturally as well...
Looks like they've done a lot of stat rebalancing... sigh
My Death Blossom (100 potency) is pretty much where it's always been. I did manage to hit one higher damage on it, but my lower bound is unchanged so it's hard to say f I just never saw that data point in my original test. My auto attacks are 3 points higher than they used to be, though, so if they really did make Det scale worse on AA they must have boosted the other stats contribution or something. . .
Since I have some free time waiting for people to log on to quest with, I'm gathering some preliminary numbers on how crit affects crit damage. So far here are my numbers:
Level 53, WD 58, AP 641, Crit 509, Det 371. . . Base 345 Crit and 207 Det, since who knows if that matters?
100 Potency damage: 217-240 non-critical, 329-364 critical
AA damage: 190-211 non-critical, 288-319 critical
Crit chance: 227/2013 swings, or about 11.27%
Crit ratio: 329/217=1.516, 364/240=1.516repeating, 288/190=1.515, 319/211=1.511.
That last one looks like an outlier, but. . .
211/190=1.111, which is a big spread
190.5 x 21/19=210.55, which makes 210.55 our upper bound for max AA damage, with 211 being the rounded value. Dividing 319 by this value puts us back at 1.515.
I'll be doing more swings shortly to see if the 11% rate is accurate, so that hopefully we can use this % later to try to tease out the relationship at 60.
Edit: Well, second batch is 119/857 crits, for a combined 12.05 rate. I'm probably gonna hold off doing any more until I find a solution so I don't have to manually copy/paste my combat log. @_@
Last edited by Viridiana; 06-20-2015 at 09:11 PM.
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