Quote Originally Posted by Galdous View Post
I am not sure how your simulation can equal hundreds and hundreds of logs with proper graphs that can feed you information that turns from anecdotal evidence to a well defined measure of means. A website for posting uploading logs would most likely be a better use of your time. And if you are able to sim proper raid scenario's with damage upkeep and plug in every variable from having every possible combination of jobs you would tickle me impressed. There are just too many raid variables for this to be accurate.
Thats what he's saying. This is not for testing raid dps this is for simulating hundreds of thousands of parses to see EXACTLY what averages out to the most potency per second in a vacuum. People do this already using models and spreadsheets (which are incomplete and taken as fact even though they are less accurate than simulations) and simulations can take out a lot of the shitty work in allowing for large data sets in a short amount of time.

Uploading logs and parsers requires a lot of tedious work and has very little control in what kind of numbers you're getting. THAT is the anecdotal evidence that he's talking about. There is discrepancy in player skill and one player can be better than another and the better one uses the shitty opener, parses higher and says hey his opener is better just because he's a better player. The game needs this, stop trying to fool yourself into believing it doesn't.