Quote Originally Posted by pandabearcat View Post
4. How do traits like MAGICK_AND_MEND (SMN, BLM) and INCREASED_ACTION_DAMAGE (ARC) work? Are they built into potency? Are they a multiplier or additive with other multipliers (like BLOOD_FOR_BLOOD?)

And Dervy autoattacks are separate events and so can have a separate damage formula, so no worries there. Is the AA_Delay/3 just to normalize autoattacks? If thats the case I won't include it, autoattacks will simply occur quicker/slower based on delay.


So someone please let me know your DRG's baseline stats?
Yup. AA_Delay/3 is just to normalise the AA's in my Excel Model so it's easier for me to manage. It's worth noting that the formula I gave you is only accurate for the Dragoon, as each job scales damage at the same baseline differently (Dragoons base damage being the highest). The Bard seems to do around 1.004 less than a Dragoon, a Ninja is around 1.018 less. I'm still working on it, but it scales stats very accurately, more so than EMX's/JPs formulas.

As for your questions:

3) You can either use Purostriders spreadsheet https://docs.google.com/spreadsheets...agk/edit?pli=1, or what I use: 2.5-0.01*SS/10.5. Idk, it works, lmao and it's good enough for me. I'm gonna check Purostriders sheet in Heavensward for higher SS and if it's accurate.
4) The highest Trait (So Increase Action Damage II, Magick And Mend II), is taken into consideration and it's a flat multiplier on damage. So bards have *1.2 added.

My actual Dragoons stats are:

WD: 58
AA_POTENCY: 57.22
AA_DELAY: 2.96
Strength: 646
Dexterity: 202
Vitality: 520
Intelligence: 88
Mind: 131
Piety: 148
Accuracy: 513
Critical Hit Rating: 562
Determination: 408
Skillspeed: 386
Spellspeed: 341

Also, in case you don't have it already, Critical Hit % Formula is CHR*0.0697-18.437