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  1. #11
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by pandabearcat View Post
    2. Cast delays for spells (travel time). This is necessary mostly for BLM (firestarter procs) and possibly SMN (bio > fester delay).
    I believe spell travels times are static at very close to 0.5 seconds if there is one. There was discussion about that in the BLM thread somewhere. Lessee if I'm not too lazy to find it.

    E: Lots of 0.5s thrown around, but the videos that were to prove travel time is static regardless of distance are not up anymore. I can confirm, though, that your spells travel slower in melee compared to max range. I've never timed it myself, but the 0.5 seconds static sounds right.

    For Summoners, Bio has at least a 0.5 second delay before you can Fester or Bane as well. Wouldn't be surprised if it was the same as BLM.
    (0)
    Last edited by Waliel; 06-15-2015 at 08:09 PM.

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.