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  1. #321
    Player
    Junified's Avatar
    Join Date
    Dec 2013
    Location
    San Diego, CA
    Posts
    76
    Character
    Daoko Girl
    World
    Gilgamesh
    Main Class
    Miner Lv 50
    where do we make the changes at specificly?
    (0)

  2. #322
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Junified View Post
    where do we make the changes at specificly?
    You would make changes to the script text file itself, so perhaps Samples/drg.txt

    Most of the options there are self explanatory. If you have any questions ask.
    (0)

  3. #323
    Player
    Griffeth's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    190
    Character
    Griffeth White
    World
    Excalibur
    Main Class
    Machinist Lv 60
    Xero and Dervy do we need any more turret numbers for MCH? What else are we looking for?
    (0)

  4. #324
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Griffeth View Post
    Xero and Dervy do we need any more turret numbers for MCH? What else are we looking for?
    Oh hey. Unfortunately Dervy got perma banned from the forums. I think he has the DET values sorted out for the turret, but if you feel like doing some crit testing for the turret that might be useful, since I believe he found that SMN pets scale a little different with crit than players do. (or they have a lower base crit, I can't remember)

    ---------------------------------------------------

    On another note, I don't know if it's been discussed but Empereal Arrow on Bard is interesting because it's a 15s Recast GCD skill. Which when applying the Skill Speed stat gives you a very good idea of how much 1 point effects the GCD/Recast of skills.

    i.e. with +192 SKP I have a 1.46s Recast but Emperial Arrow is 14.65s Recast so you can see a further decimal point.
    (0)
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

  5. #325
    Player
    T2teddy's Avatar
    Join Date
    Aug 2013
    Location
    BC Canada
    Posts
    481
    Character
    Fionn Iolair
    World
    Sargatanas
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Judge_Xero View Post
    Oh hey. Unfortunately Dervy got perma banned from the forums.
    WHAT!? OMG one of the best and hardest working theorycrafters in our game!...
    (0)
    Last edited by T2teddy; 09-17-2015 at 05:37 AM.

  6. #326
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Judge_Xero View Post
    i.e. with +192 SKP I have a 1.46s Recast but Emperial Arrow is 14.65s Recast so you can see a further decimal point.
    Decided to actually look into this since it is so fun wasting Gil on different combinations of Skill Speed. (guess it's not a waste if it's for science )

    But here is what I got using the Empyreal Arrow as a guide for SPD scaling.

    354 SPD = 15s
    361 = 14.98s + 7
    368 = 14.97s + 7
    375 = 14.95s + 7
    382 = 14.94 + 7
    387 = 14.92 + 5 (0.2 Drop)
    394 = 14.91 + 7
    401 = 14.89 + 7
    408 = 14.88 + 7
    415 = 14.86 + 7
    422 = 14.85 + 5 (0.1 Drop)


    Goes in an alternating pattern of 7,7,7,7,5 as well as 0.01, 0.02 as well as if the 5 lands on a spot where it would drop by 0.02 then it will.


    Interesting thing about the GCD rounding
    386 = 2.49s GCD
    387 = 2.48s GCD (14.92/15 = 2.48667s GCD)

    So the point at which it rounds down the GCD is pretty high. Possibly as soon as it reaches the next whole number

    Edited:

    Another interesting point is that when the cycle repeats itself after 66 SPD, it is a 0.99% decrease in GCD

    --------------------------------------------------------------

    Examples of how the SPD stat has exponential gains.
    (60 Seconds)
    2.5s GCD = 24 Attacks
    2.25s GCD (10% reduction in GCD) = 26.67 Attacks (11.5% increase in attacks)
    2s GCD (20% reduction in GCD) = 30 Attacks (25% increase in attacks)
    1.75s GCD (30% reduction in GCD) = 34.29 (42.875 % increase in attacks)
    1.5s GCD (40% reduction in GCD) = 40 (66.67% increase in attacks)

    So if that first 66 SPD is ~1% damage increase, then by a 2s GCD you are sitting at an average of 53 SPD per 1% WS damage increase.
    (0)
    Last edited by Judge_Xero; 09-26-2015 at 12:29 PM.
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

  7. #327
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    As far as I know, every point of Skill and Spell Speed reduces your GCD by X, but the UI just truncates the number to two decimals and shows you that. All your skills will still be faster by very tiny amount even if the UI number doesn't update after small gains.
    (1)

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

  8. #328
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Does anyone happen to know what the # of DET per 1% damage increase is, or whether it is different per job?

    Was testing on bard and it takes a whopping 100 DET, and not sure whether it is due to rounding or what but it seemed to require a bit more the higher I got my weapon damage.
    (0)

  9. #329
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Rise from the grave, thread!
    So, I know you guys love it when I post damage formula stuff, so I'm back from my absence with more fun!

    Hyoton: 607-670 Damage
    Mug: 610-674 Damage

    No venoms and with the same stats, obviously. And they're both supposed to be 140 potency.
    (0)

  10. #330
    Player
    PhalanxField's Avatar
    Join Date
    May 2015
    Posts
    21
    Character
    Phalanx Field
    World
    Coeurl
    Main Class
    Scholar Lv 60
    Maybe.... dummy has some ice resist? Do we know if their def and mdef is the same?
    (0)

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