Results -9 to 0 of 56

Threaded View

  1. #27
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Allyrion View Post
    Yea, well the Ashigaru (peasant footmen) came up later and there wasn't a great tradition of them until later.
    I'm not refering to Ashigaru. 'Peasant warriors' does not necessarily mean Ashigaru. Ashigaru (足軽 - lightfeet) is a military term for a particular infantry class in the context of warfare after the establishment of the samurai class (and their pull in politics, eventually leading to the shogunate), so of course the term samurai predates it. Bushi, however, as a more general term for warrior, peasant or otherwise, predates the term Samurai, appearing before the Soga conflict (then referring to people or families trained for and/or charged with military duties, usually of protection) and most prevalently after the Taiho land reforms where the term tended to describe a generally poor class of near-thugs or hired killers/intimidators rather than the likeness of a "samurai class" or even the soldiers drafted for the Kyushu garrison. 'Samurai' as a term came into prevalence only into the decline in Fujiwara power and further divisioning of regional loyalties or especially the 1158 Insei (where the Bushi class, especially via the Minamoto, Taira, and a separate Fujiwara family replaced the former Fujiwara influence) and 1180-5 Genpei (combined on-readings of Minamoto and Taira) conflicts.

    Moot point though and I apologize for drawing out this tangent.

    Quote Originally Posted by Marxam View Post
    I envision samurai to be similar to monk in that it would have stances or in this case the five stance in Kendo...

    I would make Samurai more like the Dragoon where it offers not much raid utility but more like monk where if you stay in the fight longer you can be top dps and I imagine it would be top dps. This is countered by the fact that it lack any real party utility other than being a power house. I'd like it to be similar to the wandering Samurai lore in feudal Japan were you have these insanely strong swordsmen who can fend for themselves but often come to gripes when confronted in a party situation. Think Auron from FFX
    I'm not sure how effective stances would be as a gameplay mechanic when the entire point is to never be stuck in any one. They're basically end points for otherwise constant transitional movement. Unless each move variably ended at a certain different stance, and then that gap time between GCDs was somehow important, I just don't see how stances could really be applied. To stay in a stance is to never swing, or else to attempt to beat something to death with repeated, identical half-motion strikes, and even then that would only be because the midpoint (such that you could swing without leaving the stance officially) between those stances wasn't useful enough to get its own name.

    I am all for SAM's only real party utility being whatever they, personally, can bring to the fight, though. That or something with a large enough variety rather than just Goad/Rezing/Binding, etc., but that would likewise follow Auron - Power Break, etc.

    Quote Originally Posted by Allyrion View Post
    Unless it's a Counter Tank!
    Here's hoping.
    (0)
    Last edited by Shurrikhan; 06-16-2015 at 10:05 AM.

Tags for this Thread