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I'd like to see it as a melee dps/support class as we don't really have one of those. It could take Iaido from FFT and work it into the game. Perhaps different katanas for different effects, or Iaidos could have dual purposes-- ie, using it debuffs an enemy while at the same time buffing the party.
I actually agree with this. Going back through the series, Samurai wasn't so much the monster dps machine that people know from FFXI, but was more a master of techniques designed to disable or otherwise hinder the opponent. This is the samurai I'd like to see if it were to be a dps. We already have enough brute physical dps jobs. I'd rather it be a tank, but if it must be a dps, let's have it be a dps with a tactical flair.