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  1. #761
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by MortalWare View Post
    I've had several friends who I convinced to try this game who quit as soon as they realised there are mandatory story quests you need to do in order to progress.

    Mainly in regards to having to run certain dungeons in order to unlock the rest of the quests.. they thought it was stupid and moved on to other MMOs.

    Just sayin.
    Did they not know that MSQ are also quests that grant exp along the way? I mean if you'v been doing them as they come up, you'll either get to the level required to unlock ti anyway, or you get to a point where the next MSQ is too high for you (meaning the dungeons up ahead are also too high for you anyway...) I mean if you got rid of MSQ, you're still essentially doing quests or straight up grinding (which is far far more tedious than the former) to level up toward 50.

    Quote Originally Posted by Nadirah View Post
    I think you people fail to understand that idgaf that it's mandatory. Great. Whatever, not the first game to do it. I dont care either way.

    What I *am* saying, is that I'm concerned with *trial* queue times.

    Most of you "suck it up" people won't even be going there so your opinion on it quite frankly doesn't matter to me.

    And I don't believe a word of "were fixing it" because no game has, ever.
    Can you name some examples of such MMOs doing this? I've only ever played WoW and they never had done this sort of thing. And if you don't believe that they are incorperating changes to trial/dungeon queues to accommodate for ARR (new players get faster queue, and the dungeon will pop without having the required 4/8 man party), then there's nothing else to push the envelope on, we're just butting heads for no reason.
    (3)
    Last edited by RiceisNice; 06-14-2015 at 10:14 AM.

  2. #762
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    They're giving double quest EXP and gear in the main story quests and the roulettes are getting re-organized. The scale are tipping towards having it fixed.

    In any case, if you say "I'll believe it when I see it", then there's nothing to talk about, including refusing to believe it, because you haven't seen it "not done" either. If we are to only talk about what has been done, then any and all worries about difficulties for new players to complete the main story are unfounded worries, too, because you don't know what will be done about it.
    (7)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  3. #763
    Player
    Natsuno's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    425
    Character
    Tsubasa Katsuragi
    World
    Odin
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Seig345 View Post
    I can just imagine new players who occasionally break from the MSQ to go exploring getting to the part of the MSQ where they talk about how Ishgard's been closed to outsiders for a long time and they'll be like "What're you talking about? I just spent the last 3 hours watching strangers do something called the 'Manderville' in the Machinist guild!"
    Ok, someone needs to record and upload a 3 hour long 'manderville at the machinists guild' vid on YouTube come HW.
    (1)

  4. #764
    Player
    DreadRabbit's Avatar
    Join Date
    Feb 2015
    Posts
    525
    Character
    Evy Malaguld
    World
    Mateus
    Main Class
    Thaumaturge Lv 58
    Quote Originally Posted by Nadirah View Post
    Most of you "suck it up" people won't even be going there so your opinion on it quite frankly doesn't matter to me.
    Here's the thing: we don't know that yet. So far most new content requires you to go back and play older content to get materials that you need. Or has some kind of bonus (tomes, ponies, etc.) for going back. Until we know exactly what "end game" or even "mid game" of HW requires, no one can say current players won't be returning to old content or that players will for sure. So that argument is 100% invalid until we have solid evidence one way or another.

    As for the rest of the thread: I agree that having people get to i90 is a bit of a harsh requirement, but honestly, once you're 50 it really doesn't take that long to gear up. And for the people who give up the game because they have to play MSQ, those people wouldn't like most MMOs anyway. Can you get to the endgame area of a single player console game right from the start? No, you have to complete the MSQ to get there. And most themepark MMOs are the exact same: you have to do something to access an expansion's areas or perks. In my opinion if a person wasn't going to like the content that's in the base game, they're not going to like HW either. Doesn't matter what you do to the new jobs, for the most part, the inherent roles and know-how to respond to mechanics are inherently the same at its core. Sounds to me that the people who don't want to play this game as it is now before HW are looking at the wrong game to play (and possibly the wrong genre in general).

    Now obviously SE should learn from this and come up with a more crowd-friendly way to enter whatever expansion comes after this. But as it stands now: it is what it is and we have to deal with it. Just offer your criticisms for next expac and hopefully they'll cater to more people.
    (2)

  5. #765
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Nadirah View Post
    What I *am* saying, is that I'm concerned with *trial* queue times.
    This is pretty much the only real concern that has been brought up. When I levelled and did MSQ on my SCH alt prior to 2.5 going live it took me 20 minutes to get into LotA (which was a lot shorter than I expected) and over 2 hours to in DF clear Ramuh HM.

    Only work around is if hey make the rewards for daily roulletes worthwhile for doing lower level content, as atm, they aren't. But allwe can do is wait and see how exactly they will change lvl 50 content and below. I do wonder tho if all the changes with the lower level content will be implemented for everyone when early access starts. Or just when it goes live.

    One thing I've noticed that hasn't been brought up is that they are increasing max ranks of Chocobos. Will they leave the system as is? Will you still need onions to get to rank 20 or will it be unlocked? Will they reduce XP requirements?Albeit, it should be easier with higher level mobs giving more XP anywhos. and will 20+ require something else after Onions?

    Quote Originally Posted by MortalWare View Post
    I've had several friends who I convinced to try this game who quit as soon as they realised there are mandatory story quests you need to do in order to progress.

    Mainly in regards to having to run certain dungeons in order to unlock the rest of the quests.. they thought it was stupid and moved on to other MMOs.

    Just sayin.
    Then it is a simple matter of this game isn't for them. Not every game will appeal to everyone. I don't like WoW, so I don't play it. I don't expect or would even think to ask them to change it so I would like it. I just play something I do like. Changing the game to suit an imaginary new crowd doesn't work. As was proven with Starwars Galaxies and their New Game Experience (NGE). We are playing SEs vision, not our own, and those playing, play it because they enjoy it and like the designers direction.
    (7)
    Last edited by Sapphic; 06-14-2015 at 10:59 AM.

  6. #766
    Player
    Spiritreaver1217's Avatar
    Join Date
    Jul 2014
    Posts
    115
    Character
    Spiritreaver E'kenere
    World
    Diabolos
    Main Class
    Rogue Lv 50
    Quote Originally Posted by Nadirah View Post
    I think you people fail to understand that idgaf that it's mandatory. Great. Whatever, not the first game to do it. I dont care either way.

    What I *am* saying, is that I'm concerned with *trial* queue times.

    Most of you "suck it up" people won't even be going there so your opinion on it quite frankly doesn't matter to me.

    And I don't believe a word of "were fixing it" because no game has, ever.
    Asked you about trial roulette before, but will ask this since you skipped my first question: What is your issue with trial que times?

    First you said

    XP/hour ratio isnt high enough.
    then you changed it to

    Those leveling AST/DRK won't be needing those and trial roulette isnt worth doing for xp with how long they take to do some of them.

    So again, what is exactly the problem you have with trial que times?

    I don't see ppl trying to use trials for exp now. Ppl are running them daily for tomes or as a first-timer for story progression, but not exp. Is that something that you are wanting to happen? Or are you just pissed because you had to wait a while for Cape Westwind to pop? Because in my experience that is the only trial that i have had to wait an inordinate amount of time to get into?

    Just wondering.
    (1)

  7. #767
    Player
    Raist's Avatar
    Join Date
    Aug 2013
    Posts
    2,457
    Character
    Raist Soulforge
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Spiritreaver1217 View Post
    Asked you about trial roulette before, but will ask this since you skipped my first question: What is your issue with trial que times?
    Don't think anyone will ever get through to this player, nor others like him/her...they just don't seem to grasp the impact these changes will have on this game.

    Just look at some of the posts from this one individual, despite how people have tried to demonstrate the benefits of the coming changes--not to mention he/she doesn't even seem to appear to be able to take advantage of the existing options to remedy the extended queue times:

    Quote Originally Posted by Nadirah View Post
    I don't have an alternate account.

    I have a recruited friend playing Dragoon thats going to have wait times worse than my hour's wait. And that's if the group can even clear it.

    My *sole* concern are the trials.
    Quote Originally Posted by Nadirah View Post
    I am? *checks account* one toon.

    *checks quest status* Done with mq.

    I have an agenda? No, I have a Dragoon RAF that plays 2.5 hours a day and trial queues blow arse.
    Quote Originally Posted by Nadirah View Post
    He's 42 now.

    I said before, I'll believe it when I see it.

    Every game thats said they'd fix this problem has yet to fix this problem sufficiently.
    @ Nadirah:

    Just curious.... this friend that needs trials, have you teamed up with him and perhaps.... IDK....some of your other friends to help him complete said trials? Have you not been able to gather up friends to help with your own as well?

    Depending on just what trials are in question, just you teaming up with this friend may give you half the number needed to run them (Story mode Ifrit and such)...or maybe 1/4th.

    Keep in mind one of the BIG changes coming down the pipe with 3.0 is you will have the option of completely bypassing the party and level restrictions of these trials. Just, say for example...3 of you could go stomp Ifrit Story mode or 6 of you could go into an 8-man instance and run it with no queuing and no level synch in effect

    How in the h3ll you don't see how that has the potential to help people get trials done is beyond me.

    At this point, I am questioning if some of you just aren't putting up a fight for the sake of fighting.
    (6)
    Last edited by Raist; 06-14-2015 at 11:50 AM.

  8. #768
    Player
    Maikal's Avatar
    Join Date
    Feb 2012
    Location
    Da Block (Grid)
    Posts
    78
    Character
    Van Yves
    World
    Hyperion
    Main Class
    Rogue Lv 90
    Ha! People are still talking about this?
    (4)

  9. #769
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,757
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    Yeah, if I have a DPS friend that needs a quick queue for a trial, I hope on tank or healer and they piggyback with me within 5-10 minutes at most. Shorter if we can gather more friends.
    (1)

  10. #770
    Player
    Madsamurai's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    213
    Character
    Miyavi Dunamis
    World
    Tonberry
    Main Class
    Black Mage Lv 60
    Queue time for trials or anything on DF a bitch now? Not sure if i can agree with that. I only came back to FFXIV after a 2 year break and started doing my MSQ from patch 2.1. Queued for Levi, Ramur, Shiva and some newer dungeons from Patch 2.3 onwards and all of the queue time were less than 10 mins as a BLM. Not sure if this is server population issue but i believe DF scans across all servers for players so that shouldn't be a problem.
    (3)


    http://themadsamuraiblog.tumblr.com/
    http://madmiyavi.tumblr.com (My FFXIV Blog)


    Come join me in my FFXIV Concept Art & Ideas thread!! Feel free to share your art/ideas there!
    http://forum.square-enix.com/ffxiv/threads/112578-Concept-Art-Ideas-Thread

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