Page 55 of 89 FirstFirst ... 5 45 53 54 55 56 57 65 ... LastLast
Results 541 to 550 of 886
  1. #541
    Player
    berries's Avatar
    Join Date
    Sep 2013
    Posts
    27
    Character
    Bebe Oh
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Velhart View Post
    If that was the case, I would imagine people in that mindset would go ahead and buy ARR first and finish it before expansion hits. Not really anything stopping them in a general sense. People with MMO knowledge should know anyways you need to do old content in some fashion before you can engage in expansion content.
    New players for sure, but later on there will be bundles too and possibly new/returning players wanting to catch up quickly. How different it is for people to skip cutscenes and not knowing much of the story... or having read about it elsewhere than not having done them at all.. plot hole wise.. which has been thrown around here a little too. Personally I'm fine with content gating.. but I do think whole expansion gating is taking it a step little too far.
    (0)

  2. #542
    Player
    Spiritreaver1217's Avatar
    Join Date
    Jul 2014
    Posts
    115
    Character
    Spiritreaver E'kenere
    World
    Diabolos
    Main Class
    Rogue Lv 50
    Quote Originally Posted by berries View Post
    Sure, the 2.1-2.55 is techinacally new stuff for those who haven't done it, but it's really not, the expansion is all what's new and shiny. There's the allure of new areas, this time bigger with flying mounts, new enemies and generally things to discover and ton of that stuff has nothing to do with the main story.
    I'm sorry but i really did laugh out loud when i read this just now. Re-read what you just wrote and tell me that's not humorous. So if someone else has finished content, said content is no longer new for anyone?

    You know you are reaching when your arguments get to the point where yours have my friend.

    Now, asking completely straight-faced:

    1) What are these hypothetical lvl 1 players going to do in Ishgard when they get there? I mean, the way this game is, most everything is locked behind some kind of quest(this is something many of you supporting the silly OP are forgetting). If design of the game stays the same on this front, pretty much all the lvl 1 player will be able to do is sight-see until they inevitably run into the next quest-locked bit of content. I mean all quests have a lvl requirement currently and i doubt even the 'flavor' quests in 3.x are gonna be able to be flagged by any character under 50.

    2) How are they going to get there? Coerthas is a goodly ways away from all three of the starting cities. That is an awfully long way to hoof it as without having done the MQ. There will be no use of a chocobo. They won't be able to teleport there because that functionality is picked up and added onto as the player normally completes various bits of the MQ. And even though it looks like airships are finally getting some love in 3.x, at present there is no airship service outside of the main three cities(and you need a license for even this-which is earned through the MQ...).

    3) Most importantly, why would a lvl 1 even want/need to go to Ishgard in the first place. I'll tell you as someone who has been lvl 1 in my fair share of MMOs, that 'go out and see all the things!!!' feeling gets quickly stripped away after the first 30 or so deaths and is quickly replaced with 'i need to lvl my ass up asap!!!". And oddly enough, leveling up asap is facilitated by...

    Also isn't this thread neat? "Please Allow 50's to Enter Ishgard w/o having completed MSQ" was the initial request in the OP. Somewhere along the way it became all about lvl 1 characters; i wonder which group will have its right to enter Ishgard sans MQ up to 3.0-readiness championed next!
    (9)

  3. #543
    Player
    berries's Avatar
    Join Date
    Sep 2013
    Posts
    27
    Character
    Bebe Oh
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Reynhart View Post
    I can assure you, my wife just finished the MSQ, 2.5 was pretty new and shiny for her. Even coil would be new and shiny since she didn't enter it even once.

    Same thing...for us, flying mounts, new jobs, new zones, these are big deals.
    But talk to someone who doesn't play and tell him "Wow, we're having new jobs, new zones, and we'll finally be able to fly !"
    His answer will probably be something like "Ooook, it's...great...i guess"
    That coil thing would be new thing for me too, I'm not even entirely sure what it is and that turn this and that talk just leaves me scratching my head. But in the end, those are obstacles for me at the moment to finish the story and eventually continuing on the expansion.

    I don't understand that other one... if someone who doesn't play this.. is told about the new things that's coming with an expansion.. and the possible response would be more or less neutral? I'm fairly sure that response would be pretty universal for lot of things.
    (0)

  4. #544
    Player
    berries's Avatar
    Join Date
    Sep 2013
    Posts
    27
    Character
    Bebe Oh
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Spiritreaver1217 View Post
    Now, asking completely straight-faced:

    1) What are these hypothetical lvl 1 players going to do in Ishgard when they get there?
    Where on earth are you getting this?! I thought I read trough almost the whole thread (it is rather long so I skimmed parts of it) and I didn't see anyone asking to come into expansion areas as level 1. If I'm wrong, please correct me and point me to the posts.

    And for content being new... really now... it's not new if it's year old(just as an example)... for those who haven't done it is new for them... but it is not new content as a whole regarging the game. I guess I worded it badly, sorry my mistake.
    (0)
    Last edited by berries; 06-12-2015 at 12:23 AM.

  5. #545
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Spiritreaver1217 View Post
    What are these hypothetical lvl 1 players going to do in Ishgard when they get there? I mean, the way this game is, most everything is locked behind some kind of quest(this is something many of you supporting the silly OP are forgetting). If design of the game stays the same on this front, pretty much all the lvl 1 player will be able to do is sight-see until they inevitably run into the next quest-locked bit of content. I mean all quests have a lvl requirement currently and i doubt even the 'flavor' quests in 3.x are gonna be able to be flagged by any character under 50.
    At this point, we don't have to deal with this. For which I am grateful.

    That said, if SE decides to someday throw the gates open for content-free map exploration of any level 50 player (50 ilevels undergeared to survive in said areas), I would still expect that npcs within and beyond are unwilling to give players the time of day, let alone access to their technology (aka the jobs you must earn, personal airships, quests etc). As in, they don't want to do content to get in, fine, don't expect to get content inside, either.

    But why would they. So much of the past five years has been quests and NPCS effectively giving players the finger to even suggest entry.

    BRAINSTORM! Let's undermine our business model of providing effective RPG storytelling for thirteen sequels, and tell the players "forget all that junk, here's your keys to the city"!
    Yeah, I don't see that happening.

    In the end all these arguments are moot. Those whining aren't speaking for themselves (unless they have bots to catch up), the game mechanics are already established (buy or don't buy, your choice to accept the terms or not) and it is in reality entirely fair if you have to go from poin A to B to get access to C, just like the rest of us.

    For someone to say that this is 'poor design' or 'not what the silent majority wants' or 'unfair' is incredibly naive, or coming from someone who would rather play in a sandbox.

    To each his own, but if you don't like it, you know where the door is. Gating isn't and by all means shouldn't go away.
    (4)
    Last edited by Duuude007; 06-12-2015 at 12:39 AM.

  6. #546
    Player
    Spiritreaver1217's Avatar
    Join Date
    Jul 2014
    Posts
    115
    Character
    Spiritreaver E'kenere
    World
    Diabolos
    Main Class
    Rogue Lv 50
    Quote Originally Posted by berries View Post
    1)Where on earth are you getting this?! I thought I read trough almost the whole thread (it is rather long so I skimmed parts of it) and I didn't see anyone asking to come into expansion areas as level 1. If I'm wrong, please correct me and point me to the posts.

    2)And for content being new... really now... it's not new if it's year old(just as an example)... for those who haven't done it is new for them... but it is not new content as a whole regarging the game. I guess I worded it badly, sorry my mistake.

    @1-Sorry, simply taking all this 'let's skip the MQ' business to its ultimate iteration. I mean, if you skip the MQ, might as well be talking about a lvl 1 character. Also many of the ppl that have rotated in and out in support of the OP have repeatedly referred to brand new players being locked out of Ishgard-again in my mind that means ppl who haven't done the main quest.

    Would you rather i stick to saying 'new players' ?

    @2-No need for apologies. As i said i actually found it humorous, which is pretty awesome imo.

    Still didn't answer the questions though.
    (1)

  7. #547
    Player
    berries's Avatar
    Join Date
    Sep 2013
    Posts
    27
    Character
    Bebe Oh
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Duuude007 View Post
    For someone to say that this is 'poor design' or 'not what the silent majority wants' or 'unfair' is incredibly naive, or coming from someone who would rather play in a sandbox.
    Why is expressing opinions about design choices naive? Developers aren't all knowing who make only right choices. Who knows maybe this choice benefits the game in the long run, but all I can do to is express my concerns and issues with it.
    (0)

  8. #548
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Quote Originally Posted by berries View Post
    Why is expressing opinions about design choices naive? Developers aren't all knowing who make only right choices. Who knows maybe this choice benefits the game in the long run, but all I can do to is express my concerns and issues with it.
    Okay, I'll bite.

    What MMORPGS have you designed to have superior opinions to that of SE's international staffing?

    SE has done two so far. Both largely successful.

    They even made mistakes along the way, and have since overcome them, becoming stronger than ever.

    But sure, if you make opinions, and have logic and evidence to back them up, sure, we and the mods/devs could consider it.

    Likely say "no, that's not going to work", but it certainly will be 'considered'.

    And if that is all you wanted to do, then your job is done.

    Quote Originally Posted by berries View Post
    to put it short... what does it really matter if level 1 players somehow could go to new areas? They couldn't do much but at least it would be something they could choose to do... if for whatever reason they wanted to... but eventually they would need to get back to old areas anyway to level up and possibly do the story quests too.
    Because SE was built upon an industry where the story is important to the player and needs to be upheld as a beacon of quality in their flagship IP, "Final Fantasy". Establishing story blocking the road and thoroughly explaining how you got past that is necessary, which the MSQ does properly. The alternative is via changing the conditions of the lore retroactively. This is called retcon (retroactive continuity), and is sorely frowned upon in the industry, and would taint the Final Fantasy brand.
    (6)
    Last edited by Duuude007; 06-12-2015 at 01:02 AM.

  9. #549
    Player
    berries's Avatar
    Join Date
    Sep 2013
    Posts
    27
    Character
    Bebe Oh
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Spiritreaver1217 View Post
    @1
    @2
    Still didn't answer the questions though.
    This 1000 character limit is so infuriating! If anyone knows better way to deal with it than posting and editing aftwewards, please let me know!

    Sticking with new players would seem to make more sense. When the expansion hits, new players can/should get to 50 fairly quick, and wouldn't you think they're still new players even after few weeks?

    And yes sorry I didn't answer the questions, itwas because I questioned the level 1 thing which made no sense to me... but to put it short... what does it really matter if level 1 players somehow could go to new areas? They couldn't do much but at least it would be something they could choose to do... if for whatever reason they wanted to... but eventually they would need to get back to old areas anyway to level up and possibly do the story quests too.
    (0)

  10. #550
    Player
    berries's Avatar
    Join Date
    Sep 2013
    Posts
    27
    Character
    Bebe Oh
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Duuude007 View Post
    Okay, I'll bite.
    What MMORPGS have you designed to have superior opinions to that of SE's international staffing?
    SE has done two so far. Both largely successful.
    They even made mistakes along the way, and have since overcome them, becoming stronger than ever.
    But sure, if you make opinions, and have logic and evidence to back them up, sure, we and the mods/devs could consider it.
    Likely say "no, that's not going to work", but it certainly will be 'considered'.
    And if that is all you wanted to do, then your job is done.
    Quick edit here: I replied to something else I see now, I was too distracted and read your reply wrong and thought you aksed my design choices or something

    Well for one thing I'd like to point out again which I said earlier. Rift made 1-2 player versions of the (some?) raids so they could be experienced by those who really can't do that otherwise, I think that is a fantastic idea. I've always been little disgruntled with story being behind hard mode content and I think something similar would work here too, have that actual story mode for those who want nothing more than that and leave the more difficult part to those who want to grind for the equipment. And you know.. I don't want to be "that" person and I'm sure you expected this comment, but... 1.0 wasn't all that successful with it's design choices

    In any case, this is a fantastic game in overall... just those couple complaints from me. But in return I would toss back that thinking of develepoers being all knowing who can do know wrong, would seem rather naive, don't you think? Haven't been there plenty of mishaps already, like with tomes and seals and the early fate grinds which have been later changed? I'm sure someone knows those better than me and feel free to correct me on those, I only read about those and not experienced first hand.
    (0)

Page 55 of 89 FirstFirst ... 5 45 53 54 55 56 57 65 ... LastLast