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  1. #171
    Player Kathryn's Avatar
    Join Date
    May 2012
    Posts
    546
    Character
    Nanapie Kimura
    World
    Ragnarok
    Main Class
    Arcanist Lv 28
    I have to agree with a majority on this one and say no, FFXIV is a HUGELY story driven game & to jump in where so many things have happened been done wouldnt make sence and would honestly make me want to start from the beginning to see what happened to cause these occurenses.

    Anyway I saw alot of people compared FFXIV to WoW in expansion regardes so here's how i see the 2 games:

    WoW > The Burnin Crusade (Fresh Story) > WOTLK (Fresh Story) > Cataclysm (Fresh Story)

    FFXIV (In depth Story) > FFXIV HW (Continuation from previous Story)

    See where I am going with this? With each new WoW you are treated as a new hero whome may not survive, in FFXIV you are a WARRIOR OF LIGHT who the story revolves around.
    (14)

  2. #172
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Tuathaa View Post
    With that philosophy then no one should be able to raid any content or do any dungeons until they have finished all the raids and dungeons up to HW.
    Why is this the same?
    (4)

  3. #173
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Quote Originally Posted by Whiteroom View Post
    Why is this the same?
    I am having hard time finding any logic in it too. Especially when MSQ is just fetch this, kill that and do that dungeon, while raids are about collecting enough people and progressing for weeks.
    (4)

  4. #174
    Player
    nuyu11's Avatar
    Join Date
    Jan 2015
    Posts
    735
    Character
    Kokotsu Kotsu
    World
    Masamune
    Main Class
    Archer Lv 70
    Quote Originally Posted by Kathryn View Post
    Snip.
    And what worse is to new player they don't know anything about the lore.
    Some of them play new expansion is clueless, and asking who is this, that & that.
    (6)

  5. #175
    Player
    TitaniaZero's Avatar
    Join Date
    Aug 2013
    Posts
    434
    Character
    De'anair'a Solanae
    World
    Hyperion
    Main Class
    Ninja Lv 70
    Quote Originally Posted by nuyu11 View Post
    And what worse is to new player they don't know anything about the lore.
    Some of them play new expansion is clueless, and asking who is this, that & that.
    Best question a newbie might ask: Why are we even here? XD (This one has been asked a lot from the Recent WoW expac. At least there they kinda have an excuse.)
    (3)

  6. #176
    Player
    Stanelis's Avatar
    Join Date
    Oct 2011
    Posts
    929
    Character
    Irvy Ryath
    World
    Ragnarok
    Main Class
    Lancer Lv 85
    Quote Originally Posted by Cakekizy View Post
    I doubt botters will be hindered as much as new players will be by this.
    I don't really see how new players would be hindered by this. Doing MS quests is usually a great way to level up the first job of a new character and anyway you don t really need to go to Ishgard before level 50. Plus one can expect that every MSQ you do at 50 after heavenswag lands will award you XP.

    I used FF11 as an example because it's something a large percentage of people here have been exposed to. I could use other examples if you'd like...

    You didn't need to finish Naxx40 to go to Outland
    You didn't need to finish Sunwell to go to Northrend
    You don't need to finish FCoB to go to ishgard.
    (5)
    Last edited by Stanelis; 06-09-2015 at 04:50 PM.

  7. #177
    Player
    FallenArisen0990's Avatar
    Join Date
    Aug 2013
    Location
    - Top Secret -
    Posts
    1,462
    Character
    Anarista Tarnyang
    World
    Behemoth
    Main Class
    Ninja Lv 80
    (14)

  8. #178
    Player
    Samcaesar's Avatar
    Join Date
    May 2015
    Posts
    893
    Character
    Sylvia Valadis
    World
    Hyperion
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by StrejdaTom View Post
    And how can they know you are not an enemy, when you haven't done a single thing for them?
    It's an issue of desperation (And the issue with having "You're the hero!" focused narrative if we're talking design. I mean, I got welcome into Ishgard through all my brave deeds, but how did all you other adventurers get here?!). Perhaps Aymeric and House Fortemps goes "Calling all DoH/DoL, House Fortemps is looking for eager craftsmen/gatherers to provide to the Dragonsong War in the name of Ishgard! But be warned, at the slightest sign of suspicious activities, we've got a ravine that welcomes heretics, suspected or otherwise, with sharp rocks with your name on it."

    Quote Originally Posted by Omegakiyohime View Post
    Snip
    It's the issue with a single protagonist story focused game being an MMO (You're the sole WoL doing all this! The rest of those nerds are just nameless adventurers). I mean shoot, technically I could save Ishgard from Vishap and just not play any more and I'm sure Aymeric would have still talked to the higher ups by that point.. But I still wouldn't be allowed into Ishgard because I haven't seen all the Cutscenes of the stuff at Ul'dah. And additionally, whenever the quests will eventually ask me to "Gather your fellow adventurers and prepare for some rough in tumble in Alexander/Raid/Scenario" where do those guys come in? They certainly didn't help House Fortemps in Coeurthas with the falsa Inquisitor. They didn't stop Lady Iceheart from wrecking the place as Shiva. They didn't stop Vishap, Ultima, or any of the other stuff, so... How did those fellow adventurers get there and why does Ishgard act like they exist?

    Really, SE is having an issue with the progression of areas and meshing it with story. Think about Mor Dhona for example, it didn't always look like the way it did, yet if a level 20 PC goes there, Mor Dhona has received all the changes it did due to the events of the story. "But you didn't help the scions move there! Mor Dhona was still a dinky camp until you helped change it" It's a similar sort of boat. In 3.0, just add the quest "Ishgard in need!" giving the player a brief run down of the events that allowed Ishgard to get so desperate, then position it as a way to allow DoH/DoL in. House Fortemps still exists as an open

    Quote Originally Posted by AnaviAnael View Post
    Snip
    Well that's the issue with this kind of story and MMOs. "We" have access? No you don't, the WoL has access and in my version of the game, I'm the WoL, the rest of you guys are nameless schmucks, I don't recall all those people rooting out the Inquisitor with me, heck it was only me and Alphinaud meeting with Aymeric or Haurchefant at the end of 2.55 too.. Only about 3 others stopped those Heretics in Snowcloak.. And Only about 7 others with Shiva and Vishap. What's SE going to do when they introduce the next 24 man raid and at a minimum only one person (The WoL) has access to Ishgard from the outside and at most either people do (The WoL and their nameless buddies)?

    Quote Originally Posted by Colorful View Post
    Snip .
    And I'm sure they're not going to give work visas for hordes of adventurers that will be helping me with my dungeons, quests, scenarios, and raids. Additionally, you go through the 2.x series, get to Ishgard and plop your rear down and begin crafting, good on you, you sure are helping Ishgard by taking the front lines aren't you?

    Why does the story make exception for those random adventurers and not for those random DoH/DoL?

    Cristo there we go.. If anyone is wondering where future responses will be... Well 20 posts of day is incredibly small and I wouldn't mind someone asking SE to increase that with a new thread >_> Like.. to 50 posts at least.
    (2)

  9. #179
    Player
    Spawnie's Avatar
    Join Date
    Aug 2013
    Location
    queensland
    Posts
    2,207
    Character
    Spawnie Lionheart
    World
    Odin
    Main Class
    Bard Lv 80
    Quote Originally Posted by Allyrion View Post
    Crafters and Gatherers want to get inside but don't have the story reasons.

    This calls for....
    Parley (Extreme Mode)!
    only way id be fine with gatherers entering ishgard without doing story is if they couldnt access new jobs etc.. cause would be just easy way to obtain new jobs without playin through story like intended and naturally every1 would take advantage of it just for quick n easy way to get MCH, dark knight etc.. you could probably have ishgard open to stop the complaining for scenery purposes but without finishing story make it unable for them to talk to job npcs, quest npcs
    etc or have it like it is for clas quests if not the correct level just red ! mark saying this job isnt available til complete blah blah XD
    (3)
    Last edited by Spawnie; 06-09-2015 at 04:46 PM.

  10. #180
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    On a more serious note from my last post,

    I get that some people just want to craft and do their thing.
    But I don't think it's really too much ask for everyone to be encouraged to have one battle craft leveled.
    You can probably even get by without cross class skills if it's just the story.

    It might feel like a lot if you do all at once.
    After HW drops, though, they said they're more than doubling the Main Scenario Questline, so it should the leveling process should be very quick.
    Most of the Main Story is talking and meeting people rather than combat anyway.

    So even though there is quite a bit to get through, but that's the story aspect of it more than the battle craft.
    And the story, itself, is imperative to the game.

    It's not like it really asks you to be a full-on DoW/DoM.
    You don't have to do extreme modes or coil. The dungeons and primals involved are fairly simple and you only have to do them once.

    As much as I like people playing their own way, I feel like it's not a bad thing to have the main story bind the players.
    WoW has no continuity in regards to the PC precisely because it can't really assume they've ever actually done anything.
    It's story also ends up being tied to the world and the NPC heroes rather than the character.

    Not that that's a bad thing, but I don't think they're asking too much from others to support this design direction.

    Quote Originally Posted by Spawnie View Post
    only way id be fine with gatherers entering ishgard without doing story is if they couldnt access new jobs etc.. cause would be just easy way to obtain new jobs without playin through story like intended and naturally every1 would take advantage of it just for quick n easy way to get MCH, dark knight etc.. you could probably have ishgard open to stop the complaining for scenery purposes but without finishing story make it unable for them to talk to job npcs, quest npcs
    etc or have it like it is for clas quests if not the correct level just red ! mark saying this job isnt available til complete blah blah XD
    Maybe they should be able to enter region, but not cities and stuff like that.
    Region-locking might be a bit much, but if they lock everything that should require the story then it'll be fine.

    Which would still probably include the crafting stuff from Ishgard.
    (0)
    Last edited by Allyrion; 06-09-2015 at 04:52 PM.

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