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  1. #1
    Player
    melflomil's Avatar
    Join Date
    Mar 2014
    Posts
    637
    Character
    Hazel Mimelia
    World
    Gilgamesh
    Main Class
    Archer Lv 70

    From 50 to 60 stat bonuses guesses

    So we know it will take same amount of time from 1 to 50.

    How about the base stats gained when leveling up. In the blackmage demonstration from yoshida the MP was crazy for the blackmage. I think it was 11k and at level 50 the MP bar for a blm is about 4k. Will see drastic increases in resistances dex, str etc.

    How much extra bonus attribute stats do you think we will receive. I'm hoping that we get a total of 30 just like we did from 1 to 50 or do you think it will be more?

    And on this subject will they separate the attribute points for SCH and SMN. really dont want to go 50 50
    (0)

  2. #2
    Player
    Eardstapa's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    389
    Character
    Edward Volcdegen
    World
    Adamantoise
    Main Class
    Marauder Lv 60
    Yoshi was also in, as far as I recall, the i170 gear. That alone is a rather large stat gap, and I doubt we'll be seeing very much gain on the base stats in a similar fashion as we did from 1-50...
    (0)

  3. #3
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    VIT seems to shoot up... interestingly?

    https://www.youtube.com/watch?v=41bniYGzRFk

    11,644 HP WAR out of Defiance @ lvl 54 in good gear (since I assume it's been scaled down to max stat cap at that level).
    (0)

  4. #4
    Player Selli's Avatar
    Join Date
    Feb 2014
    Location
    Posts
    1,668
    Character
    Selli Noblesse
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    I remember a few months ago that I said it was pretty interesting that in this game my healer has more HP than MP (6k HP and 5k MP) and then the Live Letter happened and Yoshi's little Lala had 9k-10k HP and 11k MP.

    But the spell costs are going to be crazy, one of his fire skills costed over 1k MP (that was without fire/ice stacks, mind you). My boyfriend did the math and apparently Cure I (133 MP currently) is going to cost about 450-ish MP. Which is about as much as a Medica II is right now. I hate to see how much Holy is gonna cost!
    (0)
    Last edited by Selli; 06-09-2015 at 02:30 AM.

  5. #5
    Player
    Dante_V's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    It will probably be minimal honestly as far as main stat goes but we will see. The increases to vit, pie, and so on were likely coming from gear and not leveling base stat bonuses, which are honestly becoming less and less relevant as we increase in ilvls. But on themed every point you didn't have before is a boost so it's all good.
    (0)

  6. #6
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Dante_V View Post
    It will probably be minimal honestly as far as main stat goes but we will see. The increases to vit, pie, and so on were likely coming from gear and not leveling base stat bonuses
    Well, right now no caster gear has PIE on it, unless it's crafted and you meld it.

    So either we're getting caster gear with PIE tied on somehow, or base PIE shoots up by a lot. It's a mystery as to which it is, though it does seem more likely that it's the former.
    (1)

  7. #7
    Player
    melflomil's Avatar
    Join Date
    Mar 2014
    Posts
    637
    Character
    Hazel Mimelia
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    Quote Originally Posted by Eardstapa View Post
    Yoshi was also in, as far as I recall, the i170 gear. That alone is a rather large stat gap, and I doubt we'll be seeing very much gain on the base stats in a similar fashion as we did from 1-50...
    Well Pie is not on BLM gear unless it the caster gear that has both MND and INT on it. Stat specific gear usually dont PIE (for caster) or INT for Healers Parry for DPS class and so on. This makes me think the PIE receive per level is increased on the BASE stats ( take all gear off)

    Quote Originally Posted by SpookyGhost View Post
    VIT seems to shoot up... interestingly?

    https://www.youtube.com/watch?v=41bniYGzRFk

    11,644 HP WAR out of Defiance @ lvl 54 in good gear (since I assume it's been scaled down to max stat cap at that level).
    Our level 130 gear will be relevant up until ilvl55. That mean our BASE stats will have increased drastically by level 54. Example I think WAR in general have like 400 point in HP. by level 54 that might increase to lets say 700. Gawsh I wished I payed attention on how stats increase per level
    (0)

  8. #8
    Player
    raelgun's Avatar
    Join Date
    Aug 2013
    Posts
    782
    Character
    Thendra Cyril-gun
    World
    Zodiark
    Main Class
    Thaumaturge Lv 90
    The numbers won't mean much of anything, the whole thing is relative, if you do roughly 4-5 fire 1 casts now, you will also do 4-5 fire 1 casts in heavensward, my Warlock in MOP had around 800 K HP but raid bosses still 1-2 shot me, just like back in WOTLK and prior, its a case of, we get stronger as we technically fight stronger foes so the relativity is the same, at least thats how it was.
    (0)

  9. #9
    Player
    Eardstapa's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    389
    Character
    Edward Volcdegen
    World
    Adamantoise
    Main Class
    Marauder Lv 60
    Quote Originally Posted by SpookyGhost View Post
    VIT seems to shoot up... interestingly?

    https://www.youtube.com/watch?v=41bniYGzRFk

    11,644 HP WAR out of Defiance @ lvl 54 in good gear (since I assume it's been scaled down to max stat cap at that level).
    That's about 830 vitality, which currently we can reach 744, with food.

    EDIT: That's with the level 50 base HP, that is. With level 54 base HP, which was the primal fight, Warriors base would be 4590, which with the current gear, would put someone around that much HP.
    (0)
    Last edited by Eardstapa; 06-09-2015 at 01:40 AM.

  10. #10
    Player
    melflomil's Avatar
    Join Date
    Mar 2014
    Posts
    637
    Character
    Hazel Mimelia
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    Quote Originally Posted by Eardstapa View Post
    That's about 830 vitality, which currently we can reach 744, with food.

    EDIT: That's with the level 50 base HP, that is. With level 54 base HP, which was the primal fight, Warriors base would be 4590, which with the current gear, would put someone around that much HP.
    Interesting so that means our VIT base stat will gone up at least by 100 in four levels 0_0

    EDIT: For tank at least
    (0)

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