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  1. #1
    Player
    Nyaria's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    15
    Character
    Nularia Moonchaser
    World
    Diabolos
    Main Class
    Conjurer Lv 59
    Second, Dungeons, good lord these things are LONG. Are all the dungeons so ridiculously long? Every dungeon seems to take no less then 30 minutes to do (Even the really low level ones due to Synchronization), that's assuming no one dies, the group doesn't wipe, and someone doesn't leave (LIke a tank for instance) and you have to wait around until you get another one. Also, I'm not 100% sure of how I feel about how heavily some of the dungeons on the low level dungeon roulette goes, It doesn't really feel fun at all to do the random dungeon finder, only to get put in basically the first one or two dungeons, and have over half your abilities shut off, your experience gained gutted, and your stats reduced so heavily. Is there a 'Medium Level Dungeon" roullete later that I unlock to avoid having to do that darn pirate dungeon for the 6th time with no benefits?
    (0)
    Hug a white mage, they might save your life.

  2. #2
    Player
    Nyaria's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    15
    Character
    Nularia Moonchaser
    World
    Diabolos
    Main Class
    Conjurer Lv 59
    Thirdly, Main classes! I recently managed to get to the point where I unlocked the White mage class and then nothing really happens. It kind of felt like a massive let down after all the work I had to put in, I get a bit of a congratulatory message, a promise that at level 35 maybe something interesting will happen, and a small ability that once in a while makes me cast fast That I can't even use in half the dungeons I can unlock It feels extremely underwhelming and dissatisfying, so now I'm at a bit of a loss as to what exactly unlocking white mage does for me, I'm basically just a conjurer by a different name, I know it sounds like a gripe, and honestly it is, but I was expecting something flashy I guess.

    So, my third question is mainly to ask what exactly does unlocking main classes give persay? Like, did I get something from becoming a white mage that I'm totally oblivious too as a newb? Or does it really not get anything flashy until later?
    (0)
    Hug a white mage, they might save your life.

  3. #3
    Player
    Nyaria's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    15
    Character
    Nularia Moonchaser
    World
    Diabolos
    Main Class
    Conjurer Lv 59
    Fourth Question, crafting (professions?) classes, is it worth doing at all at this early point in the game? Or should it be something I should avoid doing until I become better acquainted? (I still get lost in cities) Or heck, is it something I should have started ages ago and I'm an idiot for not doing so? It's totally possible.

    Fifth Question: How are you Mr/Ms/Mrs question answerer? I know I have a lot of questions, and I'm probably taking forever with tons of rambling...
    (0)
    Hug a white mage, they might save your life.

  4. #4
    Player
    Nyaria's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    15
    Character
    Nularia Moonchaser
    World
    Diabolos
    Main Class
    Conjurer Lv 59
    Sixth Question: Now that I've unlocked White mage, should I just take it to level 50? Or should I go level something else? I mean, is there really a point in my rushing to the end right now? I know the story only moves forward with your highest level, but hey, I could be setting myself up for failure by rushing level cap! Thus its' a question, hopefully not a dumb question.

    And, that's all for this round, stinks to have a 1,000 character cap, so again, sorry about the multi-post.
    (0)
    Hug a white mage, they might save your life.

  5. #5
    Player
    Conradus's Avatar
    Join Date
    Dec 2011
    Location
    Ul'dah
    Posts
    1,013
    Character
    Conradus Leviathan
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Nyaria View Post
    Thirdly, Main classes! I recently managed to get to the point where I unlocked the White mage class and then nothing really happens. It kind of felt like a massive let down after all the work I had to put in, I get a bit of a congratulatory message, a promise that at level 35 maybe something interesting will happen, and a small ability that once in a while makes me cast fast That I can't even use in half the dungeons I can unlock It feels extremely underwhelming and dissatisfying, so now I'm at a bit of a loss as to what exactly unlocking white mage does for me, I'm basically just a conjurer by a different name, I know it sounds like a gripe, and honestly it is, but I was expecting something flashy I guess.

    So, my third question is mainly to ask what exactly does unlocking main classes give persay? Like, did I get something from becoming a white mage that I'm totally oblivious too as a newb? Or does it really not get anything flashy until later?
    It's not just at 30, you get an ability at every five levels starting at 30. By the time you're 50, you'll have five abilities that conjurer doesn't get. And don't dis Regen (which is what you get at 35)--it's MONSTER important. And Holy--AoE stun? Yes, please! And Benediction can save your tank when you're really in a hole. Also, your stats re-align when you're in a job to fit your specialization. In a WHM's case, that means more mind and piety, at the cost of your other stats. That makes you a better healer--by the time you get to 50, a much better healer. Also, the job quests feed you the AF gear for your job; they can only be worn by your job and are considerably better than any gear your class can wear that's available to you at this point. The advantages of taking your job are fairly minor at 30, but by the time you get to 50, they're overwhelming.
    (0)
    Last edited by Conradus; 06-07-2015 at 09:51 PM.