and i was hoping for a trait to make blood for blood last longer...
and i was hoping for a trait to make blood for blood last longer...
My apologies, i didn't notice, i will take down the .Gif now.I complained to the user in my previous post. :x
Is there any way to report it? I know you can report the post, but the post itself is fine. But the user doesn't care/doesn't go on the forums frequently as the image hasn't been removed. I'm pretty sure Devs can edit forum signatures if needed, but this file is staggeringly huge. I don't know any forums that would allow anyone to have an image so big in their signature.
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[EDIT] That's about an 84 MB .gif for those too lazy to math.
<--Giver of yarns, not the giver of darns :3
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a bit sad to not get new passive with 10 level added still.
To add to this here is a source confirming the no traits claim.
Famitsu Compiled Translation
It is unfortunate but some traits may be seeing some tweaks possibly. I would presume the ProShell CNJ trait will get replaced with something new.
Well, they're not so much fixing it as they are renaming it to Tri-Bind and hoping no one notices. It'll still see the same amount of use (that is to say, none) as post-nerf Blizzard II. The Tri-Disaster mentioned in the live letter will be a brand new post-50 skill.
Not getting any new traits though is a disappointment. At this stage there are several which really should have been considered. At the very least I would have liked to see another aetherflow stack added for Scholar and Summoner. It feels like they've given up on the class at this point and just thrown any old skills on it just to make it look like effort.
Even though they're not giving us new traits (boo-hiss) they must surely be tweaking those existing skills to ensure they're still relevant and compatible with 3.0. I noticed several posters have mentioned ProShell; this is one trait that will have to be replaced by something new given that ProShell is to be merged with the Protect ability.
Yeah it would have been nice to get some cool new traits. Even if they had less of an impact than those of 2.0. It gives a sense of character development and achievement, that and GL IV would have been totally awesome!.
They for sure will fix some of the older traits (Proshell and tanks traits especially) but many new skills were added, guess they are keeping the traits for 4.0 as you can't give new active skills every new expansion or it'd be a big mess.
Proshell will be changed to something else, removed or given to the other healers as well. Who knows.
I feel that we need more passive abilities.![]()
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