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  1. #1
    Player
    zcrash970's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    552
    Character
    Quinton Lightblaze
    World
    Behemoth
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by lololink View Post
    *cough*Bahamut aether *cough*
    Oh I know about it, and I am gonna enjoy it.... a lot. But hey I want another stack.

    Let me dream.
    (0)
    I'm just some guy...

  2. #2
    Player Selli's Avatar
    Join Date
    Feb 2014
    Location
    Posts
    1,668
    Character
    Selli Noblesse
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by lololink View Post
    *cough*Bahamut aether *cough*
    What about Scholar? I'm pretty sure their new AoE heal skill is costing them a stack. Only having 3 when that's where quite a few of your healing skills come from seems kind of... harsh.

    I'm actually really surprised the jobs aren't getting new traits from 50 to 60 (I remember reading somewhere they might get them in 3.1 or something), when they've always been a part of the leveling process so I find it really strange that they'll be absent.

    As for the three new jobs, I'm pretty sure their traits are going to be fairly close to the ones we have for existing jobs (+their main stat, +one of their buffs that makes it better for them, +longer buff/more damage on something to help scale better with higher levels without it being OP at the lower levels, ect). I don't think they've been talked about before because they probably won't be all that different from how traits work now.

    @Nevaldus: Holy f*ck the .gif in your sig is a huge file. :\ It's crashed my browser three times already and I had to turn signatures off just to fix my post.
    (2)
    Last edited by Selli; 06-07-2015 at 06:06 PM.

  3. #3
    Player
    Nevaldus's Avatar
    Join Date
    Oct 2013
    Posts
    111
    Character
    Dark Temptations
    World
    Cerberus
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by zcrash970 View Post
    Idk why not. I think they could make some really useful traits for some abilities.
    Personally I would love to see a trait for shadowflare where it has a chance to renew its duration. Like it now has a 10% chance on damage tick to renew its duration and maybe add a diminishing return effect if it was too overpowered.

    OR MAYBE ANOTHER FREAKING AETHERFLOW STACK ! >.<
    This would be a god-send.
    (1)

  4. #4
    Player Skeith-Adeline's Avatar
    Join Date
    Jul 2014
    Posts
    1,051
    Character
    Sariena Adeline
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    new jobs*

    And no, I don't believe so. I haven't even thought of it actually; it's pretty interesting.
    (0)

  5. #5
    Player Skeith-Adeline's Avatar
    Join Date
    Jul 2014
    Posts
    1,051
    Character
    Sariena Adeline
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    I thought you were referring to the new jobs. The existing jobs won't be getting traits - that is confirmed.
    (0)

  6. #6
    Player
    ElieDavion's Avatar
    Join Date
    Feb 2014
    Posts
    157
    Character
    Elie Davion
    World
    Cactuar
    Main Class
    Paladin Lv 62
    Quote Originally Posted by Skeith-Adeline View Post
    I thought you were referring to the new jobs. The existing jobs won't be getting traits - that is confirmed.
    well they have to replace the cnj protect one otherwise it would be unfair to them that they need a trait for protect while other classes dont
    (2)
    There is no coincidence only Fate

  7. #7
    Player
    Gamer3427's Avatar
    Join Date
    Feb 2015
    Location
    Limsa Lominsa
    Posts
    882
    Character
    Rashi Shadowblade
    World
    Shiva
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Skeith-Adeline View Post
    I thought you were referring to the new jobs. The existing jobs won't be getting traits - that is confirmed.
    Do you have a source for this?
    (0)
    Quote Originally Posted by TouchandFeel View Post
    Strangely enough, if you assume the OP is from a parallel universe, it all makes sense.
    ...
    That or they are just spouting gibberish.

  8. #8
    Player
    Nevaldus's Avatar
    Join Date
    Oct 2013
    Posts
    111
    Character
    Dark Temptations
    World
    Cerberus
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Skeith-Adeline View Post
    I thought you were referring to the new jobs. The existing jobs won't be getting traits - that is confirmed.
    I was referring to all, and it's confirmed no new traits, well, bummer! But thank you.
    (0)

  9. #9
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    It's mostly that traits are here to improve cross skills, to make them stronger when you use them on their original class. Since jobs don't share their skills giving them traits seems useless.

    Except the +main stat but that could be added without any traits anyway.
    (1)

  10. #10
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by lololink View Post
    It's mostly that traits are here to improve cross skills, to make them stronger when you use them on their original class. Since jobs don't share their skills giving them traits seems useless.

    Except the +main stat but that could be added without any traits anyway.
    Pretty much this...

    There isn't really much wrong with the current set of abilities, except some few, like Tri-disaster, which they are fixing anyways... But they probably just want to add to what we have, instead of change it. Adding traits to the new abilities are useless.

    Quote Originally Posted by Orbital-Dragon View Post
    I would actually love to see Job Traits. I feel like a few of my Dragoon specific abilities could use a nice buff. Lower the cool down of some jumps, increase the jump range perhaps, or even remove the return to original location effect allowing it to be used as an opening ability.
    I don't have the info in front of me, but doesn't the Blood of the Dragon(or whatever) buff the jumps? And the jumps are fine as they are. Jump returning you to the same position is part of that ability, changing it would make little sense, and it can be useful in some situations.
    (0)
    Last edited by Craiger; 06-07-2015 at 05:43 PM.

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