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  1. #1
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Mercuito View Post
    Hi there

    I believe you are a bit miss guided.

    1. There are several skills involved in tanking and holding hate. However running into a group of 20 mobs and maybe poping cooldowns and then spamming your aoe taunt is not skill.
    Care to share what these "skills involved in tanking and holding hate" are? Tanking is the easiest role in FFXIV, as it is all gear dependent. Only thing that pushes it a bit more is knowing when to tank swap when needed which is just a simple matter of watching the other tanks debuffs, hitting provoke and a high enmity ability.

    There's nothing complex about tanking in FFXIV.

    I've tanked everything outsideof FCoB (only run that as MNK and SCH) and more often than not run day 1 dungeons as tank due to it being the easiest role and more margin for error for learning mechanics due to mitigation and defensive cooldowns.
    (8)
    Last edited by Sapphic; 06-07-2015 at 10:55 PM.

  2. #2
    Player
    Caraway's Avatar
    Join Date
    Aug 2013
    Posts
    353
    Character
    Shiloh Everlost
    World
    Jenova
    Main Class
    Marauder Lv 85
    Quote Originally Posted by Sapphic View Post
    There's nothing complex about tanking in FFXIV.

    I've tanked everything outsideof FCoB (only run that as MNK and SCH) and more often than not run day 1 dungeons as tank due to it being the easiest role and more margin for error for learning mechanics due to mitigation and defensive cooldowns.
    To be fair, you're correct with the exception that you've noted. Coil tanking is a massive jump in difficulty compared to dungeon/FATE/Hunt tanking. Mainly in that there is a significantly smaller margin for error when it comes to actually using your cooldowns appropriately.

    With the exception of coil and a few things with the newest primal Extremes... Yeah. Tanking is easily the easiest job there is. The majority of mechanics ignore you, aggro is simple to hold in this game, and unless you're speed pulling you don't even need your cooldowns thanks to natural overgearing due to progression staggering.
    (0)

  3. #3
    Player
    Stanelis's Avatar
    Join Date
    Oct 2011
    Posts
    929
    Character
    Irvy Ryath
    World
    Ragnarok
    Main Class
    Lancer Lv 85
    Dungeons weren't that easy to tank during leveling and/or before they were nerfed. Stuff like qarn where you had to actually move stuff around while being wrecked or pharos sirius were actually quite hard.
    (1)

  4. #4
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Caraway View Post
    To be fair, you're correct with the exception that you've noted. Coil tanking is a massive jump in difficulty compared to dungeon/FATE/Hunt tanking. Mainly in that there is a significantly smaller margin for error when it comes to actually using your cooldowns appropriately.
    For SCoB I actually found Healing more challenging than tanking. Also, to be fair, cooldown timings applies to DPS and healers for FCoB also, when it's safe to pop B4B, when to shrouds, etc. But due to rotation being set, for tanking it's jkust a matter of learning the bosses rotation.
    (0)