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  1. #1
    Player
    Mercuito's Avatar
    Join Date
    Aug 2013
    Posts
    64
    Character
    Mercuito Montague
    World
    Moogle
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by BreathlessTao View Post
    The holy trinity is broken, yes, but the symptoms OP described are not the ones I see as the signs of that. Where I see the holy trinity being broken is healers being expected to DPS, tanks being expected to DPS, DPS being expected to tank and raise....... It's like we're just leaving the "roles" behind altogether.
    Hey maybe your right.

    But come on haven't you noticed the mass pulling done by tanks in the high level dungeons. You must have at least noticed that.
    (2)

  2. #2
    Player
    Everdark's Avatar
    Join Date
    Feb 2013
    Location
    limsa lominsa
    Posts
    194
    Character
    I'zual Neverdark
    World
    Balmung
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Mercuito View Post
    Hey maybe your right.

    But come on haven't you noticed the mass pulling done by tanks in the high level dungeons. You must have at least noticed that.
    Thats over gearing. Try doing those mass pulls with gear at the minimum ilvl and that's simply not viable.
    (11)

  3. #3
    Player
    BreathlessTao's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,357
    Character
    Shuu Naranol
    World
    Omega
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Mercuito View Post
    Hey maybe your right.

    But come on haven't you noticed the mass pulling done by tanks in the high level dungeons. You must have at least noticed that.
    Oh, I'm not saying I haven't noticed what you describe at all, I'm just saying I don't consider them the signs of the holy trinity being broken. They're more like the signs of weak(/bad?) game/dungeon design, which is another matter altogether.
    (2)

  4. #4
    Player
    BHGlobbd's Avatar
    Join Date
    Mar 2015
    Location
    Othard
    Posts
    161
    Character
    Franz D'epinay
    World
    Hyperion
    Main Class
    Black Mage Lv 51
    Quote Originally Posted by Mercuito View Post
    Hey maybe your right.

    But come on haven't you noticed the mass pulling done by tanks in the high level dungeons. You must have at least noticed that.
    That's called Speed Run, who wants to spend thirty minutes to an hour in a dungeon that people are only doing to cap their tomes?
    (1)

  5. #5
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by BHGlobbd View Post
    who wants to spend thirty minutes to an hour in a dungeon that people are only doing to cap their tomes?
    I don't mind 30m dungeons. Running a dungeon is part of the fun with this game, especially when you consider how trivial it is to cap tomes. Sure, some players are only in it for tomes, but its not the only reason people run dungeons.
    (2)

  6. #6
    Player
    Stanelis's Avatar
    Join Date
    Oct 2011
    Posts
    929
    Character
    Irvy Ryath
    World
    Ragnarok
    Main Class
    Lancer Lv 85
    Quote Originally Posted by BHGlobbd View Post
    That's called Speed Run, who wants to spend thirty minutes to an hour in a dungeon that people are only doing to cap their tomes?
    I do, but not when we are required to farm dungeons hundred of times (like for the relic weapon). Also if the dungeons involved exploration, it wouldn't be a problem.
    (0)