the thought of "wait a minute I have 3 full action bars in use for every class already..."
This game definitely isn't WoW where you can put 90% of your character on a single priority action macro afterall
the thought of "wait a minute I have 3 full action bars in use for every class already..."
This game definitely isn't WoW where you can put 90% of your character on a single priority action macro afterall
I hear you. I can't even imagine how much more space I'm going to need for my Paladin alone, never mind redoing all my hotbars across every single job. Remind me why I decided to cap every class again?
Im not really interesst to level(grind) to lv60. (Also; I have no space for these new skills<-<)
I will 1st start to play and lv up Arstro and Dark Knight jobs slowly to lv50 (mainly only daily rouletes + leves + weekly quests bonus')
1st weeks of expert roulete will be dead anyways, because I heared those will stupidly need lv60! And people want to play new jobs or upgrading ctafter classes.
I still got loads of room for on my hotbar for PLD. One short cut I did was combie Ramparts and forsight on 1 slot as a maccro.
\ac Ramparts
\ac Foresight
Use it will use ramparts and skip foresight and using it again since ramparts will be on CD will use foresight.
Another one I use for my war that could be used for PLD 2nd combo output.
I'll post a screen shot of it, on wife's hudl horrible to type on.
on my main 3 bars i have an average of 7 free slots on all jobs so not too worried. there's 10 total bars to use anyway.
edit: this is how my whm looks like now. there's still some useless things around that i cba to take off.
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Last edited by zandervont; 06-07-2015 at 04:17 AM.
Im more worried about Keybinds for the new skills. I might have to just start macroing my Cooldowns into chunks.
I just wish i could macro the 1-2-3 combos for all jobs like i did for my Monk. Saved me a few binds there.
I have four bars in use currently and each one has about half of its space left for characters at level cap (1-0, alt, ctrl, and shift). I, for one, am very excited for the new abilities because they're sounding genuinely new and I'm so used to expansions giving you PunchBaddie X to replace your PunchBaddie IX.
Im more used to WoW expansions, where you ended up with less skills as the expansions went on :PI have four bars in use currently and each one has about half of its space left for characters at level cap (1-0, alt, ctrl, and shift). I, for one, am very excited for the new abilities because they're sounding genuinely new and I'm so used to expansions giving you PunchBaddie X to replace your PunchBaddie IX.
I have a few spots that could be freed up for non-time-critical abilities, but those are the ones I stick my pots in. I could put those onto a vertical hotbar, except that all of those are shared for quick job changes, marking, and various other mounts/announcements/etc and have no room left. It's going to be ugly with the way things are now. Part of me is kind of hopeful that they're going to add more buttons to each bar, because if they add new abilities to the SMN pets, there won't be any room for them on the current pet hotbar. Personally I hope for extra hotbars(both horizontal and vertical) as well.
After what WoW did to classes I welcome having a variety of skills to put to use instead of 3 or 4. >_>
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