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  1. #1
    Player
    Betelgeuzah's Avatar
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    Mar 2011
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    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    I never said so.
    Yes, you keep lumping input devices and hardware together and that is your problem. Exactly.

    Yeah, keep telling yourself that.
    If there was a definition for the word "predictable" in the dictionary, your name would be on it.

    There's a reason why Crysis is taking a step back and fixing their earlier mistake of not making Crysis multiplat from the beginning. At least they learned their lesson in time for Crysis 2.

    I can name another game too. The Witcher 2 (although that one is going multiplat as well later- shocking). Still, you need to name quite a few games to prove that most PC only games do indeed make use of PC hardware most of the time.

    The witcher 2 and Crysis are a good start. And that's where it ends (unless you want to name another.. few dozen games. And you'd still be wrong).

    It's not always a good investment to aim for the whole market.
    It's pretty much the only genre that is incompatible. Likewise seeing a fighting game on a PC is quite a rare sight. Most fare well on any platform with any input device.
    (1)

  2. #2
    Player
    Frein's Avatar
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    Aug 2011
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    652
    Character
    Frein Mannis
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Betelgeuzah View Post
    Yes, you keep lumping input devices and hardware together and that is your problem. Exactly.
    Both are relevant but at no point did I say they're the same thing. The PC has better hardware and, for most genres, better standard input devices. This is why people who brought keyboards and mice to their PS3 UT3 games were considered cheaters. The pad is just inferior.

    There's a reason why Crysis is taking a step back and fixing their earlier mistake of not making Crysis multiplat from the beginning. At least they learned their lesson in time for Crysis 2.
    Crysis in its original form could never be multiplatform. The new Crysis for consoles uses the Crysis 2 engine, and like Crysis 2, looks much worse than the first Crysis. The only thing Crysis really had going for it were the graphics and the freedom, anyway, so when they downgraded the graphics and the open world for Crysis 2, there was nothing left and the game kind of sucked. Why did they do that, then? That's right, because they wanted to make it multiplatform and the only way to achieve that was to make the game worse than the first one.

    I can name another game too. The Witcher 2 (although that one is going multiplat as well later- shocking). Still, you need to name quite a few games to prove that most PC only games do indeed make use of PC hardware most of the time.

    The witcher 2 and Crysis are a good start. And that's where it ends (unless you want to name another.. few dozen games. And you'd still be wrong).
    Are you seriously suggesting that console games look as good as PC games? Even the PC ports of multiplatform console games tend to blow the console versions out of the water when you ramp up the settings (which anyone with a 2006+ rig can do). Did you even look at the screenshots of Crysis I provided?

    And what about DX10 and DX11? Neither current gen console has GPUs capable of running those effects. In fact, the PS3 has a GPU based on the Nvidia 7800GTX. That is some ancient stuff right there.

    It's pretty much the only genre that is incompatible. Likewise seeing a fighting game on a PC is quite a rare sight. Most fare well on any platform with any input device.
    Console fighting games tend to be better suited for pads than keyboards. I'm all for making fighters console only, because if you want them to play well on keyboards, you need to design the controls to specifically be compatible with them. Of course, anyone who is serious about fighters has an arcade stick, though.
    (1)
    Last edited by Frein; 09-19-2011 at 01:07 AM.