Quote Originally Posted by Okiura View Post
i'm really not sure where this PS3 limitation issue is comming from, and i don't know how it can even be compaired to the XI/PS2 limitations.

The PC graphics in XI were never restricted by PS2 limitations it was limited by the FFXI engine. if it was limited by the PS2 we would have all been playing in 640x480 with 320x240 background resolution, we also wouldn't have had the options for mipmap amoung other things.
The FFXI engine was built for the PS2, so of course it limited what the PC version could do. The PC version is essentially a port. You couldn't even get true AA to work in it.

Hardware the PS3 (and all modern consoles) is more of a PC then a console, the PS3 has a 64bit PPC processor same you find in older macs and it has a Nvidia GPU which is better then some of the ones found in the pc that ppl are currently playing on, and you should also research the Cell architecture the the PS3 uses.
It's a 7800GTX. It's terrible by today's standards.