Quote Originally Posted by KisaiTenshi View Post
That's exactly what is being said.
http://www.bluegartr.com/threads/125...-Event-5-19%29


The dungeons are designed against the DPS output at the minimum ilevel minus 15% to clear it.
Right, here's where you make up your own little story again. You should pay closer attention to this part:
Yoshida: Yes. Since all DPS jobs will be increasing up through level 60, it makes sense to have the white mage's DPS extend by a proportional amount as well. For development, such as with Bahamut's Coils, the development team assumes what the item level should be for general equipment on players when they clear a raid. They sum up the basic DPS for four DPS and tanks at that assumed item level and cut that by about 10-15% for the minimum clear DPS. Healer DPS is not taken into account when this is set.
Meaning: BCOB turn 2+ weren't designed for i70, SCOB turn 2+ weren't designed for i90 and FCOB turn 2+ weren't designed for i110. While those were the highest level equipment obtainable before you could do coil - With exception of BCOB as it was introduced with the maximum item level at that time.