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  1. #1
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Velox View Post
    Fixed. There's no way a WHM is going to hit 10% at endgame accuracy levels without melding every piece of gear with ACC.
    I'm not sure how SCH accuracy requirements are different from WHM accuracy requirements if both are aiming for 100% accuracy on all spells (including Miasma, Energy Drain, and Aero). I don't think a SCH can do 10% with uncapped accuracy even with auto-hitting DoTs, but would like to be proven wrong in this respect.

    You'll want a fully ACC melded relic, three pieces of gear melded with accuracy, and food for capped T13 for either if you have any real intention of doing DPS as a healer with 100% or near 100% accuracy.

    Random edit: Just one more point, if you ABSOLUTELY WANT TO MAXIMIZE SCH DPS you might make the argument to get SCH accuracy high enough for Flank Accuracy so you can auto-attack book while using Ruin II. . . ( which means SCH has a higher ACC requirement than WHM in some twisted convoluted way )
    (1)
    Last edited by Ghishlain; 06-10-2015 at 02:09 AM.

  2. #2
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Also, if you're putting out much more than 10% of the raid DPS as healer in T13, chances are either that the rest of your party is significantly less amazing at DPS than you and/or you are milking tons of extra damage on the add phase (which becomes more of a thing when your party can't burst down adds very quickly).
    (0)

  3. #3
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    They sum up the basic DPS for four DPS and tanks at that assumed item level and cut that by about 10-15% for the minimum clear DPS. Healer DPS is not taken into account when this is set.
    Hehe, from the looks of it though, they sum up nearly the "best" dps (not basic) the four DPS + tank could do in order to tune endgame.

    So yeah I guess that it really only applies to Endgame while under geared that you would need any healer assisted DPS. ;p

    Imagine being able to play at that level of skill though to always reach max capacity of your Job DPS.

    ------------------------------------------------------

    Like, look at the elite endgame teams who were in penta melded i110 crafted gear and i90 accessories for HP, using Pots and Healer DPS, with the most ideal party setups and just sqeeking by on their T13 wins before enrage.

    Aside from meeting accuracy caps, and losing some primary stats on the i90 accessories, the melded i110 crafted (body) are nearly i130 pieces in some cases.

    So probably bringing the equivalent ilvl to ~i120

    I'm assuming T13 was tuned around i123 gear (DF limit)

    So that means you should be able to manage it well in i115 (normal, non-crafted) gear, without pots and no healer DPS?!?!?!

    Go home Yoshi P, you're drunk.

    (Goes to watch videos of i110 T13 kill vids)
    (0)
    Last edited by Judge_Xero; 06-10-2015 at 02:57 AM.
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

  4. #4
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Judge_Xero View Post
    So that means you should be able to manage it well in i115 (normal, non-crafted) gear, without pots and no healer DPS?!?!?!

    Go home Yoshi P, you're drunk.

    (Goes to watch videos of i110 T13 kill vids)
    It's also more than possible to clear t5 and t9 below the ilvl limits the DF sets for them.

    Keep in mind that their design ilvl and the DF ilvl are not necessarily the same. The DF ilvl requirement assumes a group may be pugging it (rather than a preformed static thing). And then there's also that exceptional players can exceed dev expectations. They don't tune the fights for Blue Gartr and Lucrezia, etc.
    (0)

  5. #5
    Player
    LycorisSelunis's Avatar
    Join Date
    Apr 2015
    Posts
    222
    Character
    Lycoris Selunis
    World
    Behemoth
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Judge_Xero View Post
    Hehe, from the looks of it though, they sum up nearly the "best" dps (not basic) the four DPS + tank could do in order to tune endgame.
    No, it says they take that tank and dps number and adjust by 10-15%. That should be plenty of wiggle room for a bit of gear discrepancy, or not keeping up exact perfect dps, and still be doable but challenging.

    Not that I really care, since it is unlikely I will ever be in that kind of raid :/ scheduling simply will not allow.
    (1)

  6. #6
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Judge_Xero View Post
    Hehe, from the looks of it though, they sum up nearly the "best" dps (not basic) the four DPS + tank could do in order to tune endgame.

    So yeah I guess that it really only applies to Endgame while under geared that you would need any healer assisted DPS. ;p

    Imagine being able to play at that level of skill though to always reach max capacity of your Job DPS.

    ------------------------------------------------------

    Like, look at the elite endgame teams who were in penta melded i110 crafted gear and i90 accessories for HP, using Pots and Healer DPS, with the most ideal party setups and just sqeeking by on their T13 wins before enrage.

    Aside from meeting accuracy caps, and losing some primary stats on the i90 accessories, the melded i110 crafted (body) are nearly i130 pieces in some cases.

    So probably bringing the equivalent ilvl to ~i120

    I'm assuming T13 was tuned around i123 gear (DF limit)

    So that means you should be able to manage it well in i115 (normal, non-crafted) gear, without pots and no healer DPS?!?!?!

    Go home Yoshi P, you're drunk.

    (Goes to watch videos of i110 T13 kill vids)
    I see your point but some small nitpicks:

    MNK MNK, the world first comps, is quite unideal. It was ideal at the time due to time constraints, but if you wanna talk about what they tuned it for, it was probably NIN MNK rather than MNK MNK.

    No one knew of Cover week 1 for ES. That singlehandedly is between 1-2%. Testing might have taken that into consideration since it's clearly an intended workaround.

    Lots of missing potential healer/tank DPS to go beyond the bounds of what groups did week 1, even in that gear. That comes from having that turn on farm for more than 7 months though and knowing every cleave and AA to the T.
    (0)

  7. #7
    Player
    RiisWolf's Avatar
    Join Date
    Jun 2015
    Posts
    280
    Character
    Triptolemus Zaels
    World
    Balmung
    Main Class
    Warrior Lv 80
    My beef with this is that I'm stuck with players who honestly believe healer DPS was calculated into raids, and that the devs made a mistake removing accuracy from all their gear, all while trying to push their stupid crap on others. So I and many other get stuck with even more useless healers who don't know the first thing about making it easier on themselves. Just the constant teetering at the edge of failure for the sole sake of dealing all the damage possible.

    And I don't find that attacking at all is a bad thing. There's a lot wrong with WHY you did it than just doing it. . .. until you fail to keep players alive at which case yes there is a lot wrong with that too.
    (1)
    Last edited by RiisWolf; 06-27-2016 at 05:50 PM.

  8. #8
    Player
    Luciddreamer's Avatar
    Join Date
    Jun 2016
    Posts
    20
    Character
    Lost Hope
    World
    Zalera
    Main Class
    Miner Lv 60
    It depends on the group I end up with.If people are new or I see they are not executing the mechanics the way they should.I won't dps at all.But if I get a group that are doing things flawlessly.I will stance dance and heal when necessary.Healing always comes first to me.Dps second :3
    (0)

  9. #9
    Player
    revonine's Avatar
    Join Date
    Aug 2013
    Posts
    328
    Character
    Morri Umi
    World
    Cerberus
    Main Class
    Scholar Lv 60
    That thread necro.
    (0)

  10. #10
    Player
    DarkmoonVael's Avatar
    Join Date
    Feb 2014
    Posts
    1,014
    Character
    Darkmoon Vael
    World
    Cerberus
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by revonine View Post
    That thread necro.
    Well healers are used to raising things.......
    (7)

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