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Thread: BLM macros

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  1. #1
    Player
    m3eansean's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    445
    Character
    Kakashi Hatake
    World
    Brynhildr
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Roxas_Andrade View Post
    I don't know about this rounding-up thing. IMO, the game uses the next skill as soon as the other finishes, considering recast of 2.46... Is that a thing?.
    It rounds up, dev confirmed and player tested. The game only deals in wait times of whole integers with macro commands, due to server delay and latency this is a required practice. During macro commands, the game cannot queue your next action as you are not performing a next action according to the server yet.

    When selecting skills manually you can actually press the button at about 75% complete GCD and the game queues that request to happen as soon as the GCD is up. This is implemented to accomodate for variances in player pingtime to the server at any given time, so that it is a smoother experience, should latency increase and the commands still occur as they normally would.

    What this means is when you are doing macros with wait 2.5, it is actually wait 3.0, every time without fail. This can be easily tested as well.

    When you choose to macro any GCD ability as a dps player, you are absolutely impacting your own performance in a negative way. Adding seconds to your rotation and going noticably slower than a manual player. This results in an enormous dps lost, which again, can be tested quite easily with a target dummy and just doing a macro vs non-macro rotation.

    This is a design decision, so that players who can master pressing all the buttons will have a distinct edge. So if you are at all serious about being a good player and pushing your job to the max, then macros for GCD abilities is something you want to avoid.
    (2)
    Last edited by m3eansean; 06-07-2015 at 01:15 AM.

  2. #2
    Player
    Roxas_Andrade's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    302
    Character
    Roxas Andrade
    World
    Famfrit
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by m3eansean View Post
    This is a design decision, so that players who can master pressing all the buttons will have a distinct edge. So if you are at all serious about being a good player and pushing your job to the max, then macros for GCD abilities is something you want to avoid.
    That's one more reason we ps4 players should be able to see our damage with parsers. I don't want to test my skills on a dummy and calculate the damage I see popping to see if i'm doing it ok... PC players have aad-on for this and I take it as an advantage. If I had a clear number to see how much damage i'm doing and I can compare it with other players, I can see where I'm doing it wrong...
    (0)