Thank you ^_^ I have it set to <3> because my party list is organised in a way that the healer would be n.3 on the list... unless there is a direct macro command for healer rather than party member number?
Oh no, I didn't mean to insinuate that virus/lethargy during umbral was normal, it's just worked out that more often than not, that's when the cooldown finishes and I'm able to use them as I like to keep them active through the whole fight where possible, but don't want to mess up my rotation!I will see how I get on with slotting it inbetween blizz spells though, thanks!
Thanks ^_^ I wasn't sure about the defensive one, tbh, I rarely, if ever use those skills (except manaward during some trials) So I just threw them together experimenting with things, I will let that one go and use them individually as and when I see the need.
Yep, I'm using them, but again, I'm finding that sometimes I need access to my expanded in microseconds and hitting the wrong L2/R2 combo or my finger slipping can mean the difference between getting hit by AoE or not! I still use it, but for my Flare rotation eg.. I have each set of 4 attributed to particular "groups" of skills and the flare rotation would mean accessing 3 groups of skills - too many button pushes!
Noted, thanks ^^ I'll take the party commands out, though tbh, I party a lot with my FC and we're always messing around!
I use transpose after flare always as it's the quickest way to gain mana back to restart my rotation, I don't like relying on pots as they generally have such a low mp regain and I'd still end up either spamming blizz I or waiting for mp regain..
As for how fast it is, I played around with the flare macro and to be honest, the way it is set up is the same order I would cast the spells manually, and I don't really understand how it could be seen as wasting time, when it is MUCH faster than I could do it myself? when manually accessing all the skills, it takes a good 2-3 seconds more than this macro does?