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  1. #13
    Player
    TruebladeNuke's Avatar
    Join Date
    Feb 2015
    Location
    Mist, in a mercenary HQ
    Posts
    412
    Character
    Felicia Meracle
    World
    Leviathan
    Main Class
    Dancer Lv 80
    Sounds like you're actively trying to be offended by everything I say. Typical forums. I'll make this my last post.

    I sense confusion at what I'm saying too. What I meant about passive and aggressive when I brought them up is that PLD, by looking at how they function, shows them to be more graceful/traditional in maintaining defenses where as the WAR is more about throwing out so much weight that the enemy can't ignore that guy wielding the axe with such might, thus the aggressive part of what I was talking about. I wasn't referring to how active PLD's and WAR's are with their abilities with that last post, which is what this thread topic is about though.

    Are PLD's easier to manage on defense cooldowns? I do hear that a lot, even though I have a relatively easy time managing defense cooldowns as a WAR too. WAR just requires you to think a bit more on when to employ your defense buffs.

    Sorry you apparently don't like PLD like me. Different strokes for different people.

    EDIT: The ONE thing I did agree on though with everyone else is that PLD's DO need a few more attack options. I mentioned it in another thread that the fact that the PLD only has one 3 step combo to work with right now, that happens to be the aggro generating combo, is kinda meh. I make up for this by having Fracture carried over on my PLD if I feel like I'm building too much aggro as an OT, but that only does so much. :/
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    Last edited by TruebladeNuke; 06-06-2015 at 01:35 PM.