Puppetmaster, had a single pet that could be customized with attachments and later on body and heads to give it job AI. The characters ability stats affected how often you could force a proc on an attachment. If geared properly you could use you pet to nuke heavy while you kited and debuffed the enemy, support heals, Dps with ranged puppet doing sustained damage and heavy spikes with Weaponskills or support tank with a puppet that could absorb ots ws damage navl into its self and stoneskin it's self. A heavily complex job it you wanted to be good at all aspects of it, but if you learned it well you were a man and machine two part army.