not trying to debunk anythingMutilate is maintained off-rotation, it's pretty easy to maintain it, just like Phleb on Dragoon. Not realyl worth mentioning as far as rotations go.
The other DoT, Shadow Fang, is the first of two branching pathes from the main skillchain.
The debuff, as you mentioned, only applies when a warrior isn't present. Which is mostly in 4man content.
Not really seeing how what you said debunked much <_< It's still a 1-2-3 rotation with two one-button branchoffs, compared to WAR who has a 1-2-3 rotation with two two-button branchoffs. Also a good war has Fracture if he's in the OT roll, so he's basically got as much to manage as a ninja does. =p![]()
Last edited by Warlyx; 06-03-2015 at 04:39 PM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.