Results 1 to 10 of 13

Thread: Item Lore

Hybrid View

  1. #1
    Player
    WyrahFhurrst's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    495
    Character
    Galyn Dotharl
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Whiteroom View Post
    I think this would be nice if items had more specialized attributes (ie. Inflicts x debuff on attack, or elemental damage), but with the current generic stats, its a little meh.
    If I remember right, Yoshi actually mentioned that they didn't want those sorts of gear options to be a thing in XIV, because of how the community treated it in XI and how it made certain gear pieces "must haves."
    (0)

  2. #2
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by WyrahFhurrst View Post
    If I remember right, Yoshi actually mentioned that they didn't want those sorts of gear options to be a thing in XIV, because of how the community treated it in XI and how it made certain gear pieces "must haves."
    I've heard something similar, but would still like to see it at some point. The current format for item stats is kind of boring and makes stuff like item lore meaningless fluff. (almost)
    (0)

  3. #3
    Player
    WyrahFhurrst's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    495
    Character
    Galyn Dotharl
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Whiteroom View Post
    I've heard something similar, but would still like to see it at some point. The current format for item stats is kind of boring and makes stuff like item lore meaningless fluff. (almost)
    And I'd like to see it stay that way. While adding lore to gear would be nice (and has been considered, they've mentioned), giving gear more buffs just to make them more interesting or so that they can give an interesting backstory to a particular piece of gear is superfluous at best, and automatically makes that singular piece of gear more necessary for a particular job, lessening the uniqueness of that item. The way gear currently works now is just fine, and while I wouldn't mind seeing lore added to gear items, changing the way gear stats work is a bad idea, in my opinion.
    (0)