Quote Originally Posted by Sanghelios View Post
So, since aura is basicly right in front of the door, i would like to ask you if you would like to have the ability to create a new character for each of your jobs? For example, your bard is a female miqote, but when you equip your monk gear then you are a female Aura.

I know its already sorta possible by just creating a bloody new character and level them up from 0-50 again, but for me thats a huge wall and i would have to farm every single piece of gear again and on top of it the pvp grind, wich is kinda to much.

Thats why i would totally like such a feature.
This is probably never going to happen since it's a pay feature which requires more than just a model swap.

Even if it were within the realm of possibility, you wouldn't be playing a single character anymore.

Like in all the non-MMO final fantasy games, you play a party, but you primarily play just one character in all of them. FF6 is the only exception because it has the largest playable character cast and for all intents everyone can learn everything. FF5 had the job system that FFX-2 and FFXIV's job system works on. So by design no, it's not within the spirit of the game to do that.

Most other MMO's lock you into a race/job/class because they are following the Dungeons and Dragons rulesets that strictly say that you are only ever as good as your worst class, so for all intents, they limit you to one per character. The irony is that the Pen and Paper D&D games have adopted back mechanics that MMORPG's are better known for. Other games that don't have classes, wound up retroactively creating classes to try and appeal to more hardcore players. "Casual" players don't like being locked into classes, because they don't want to grind a new character if they choose poorly or get bored of the class they picked.

An alternative to this would perhaps be having a consumable item "glamor" a NPC or player character's appearance (since the concept actually exists in the game) as part of a larger storyline element. One "monster" I really liked from Mabinogi was the "doppelganger" final boss from one of the patches, because it copies YOU and is so extra hard if you spent a lot of time leveling.