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  1. #1
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Konachibi View Post
    I'm not going to complain about the size of Dreamtoads and Gnats.

    I'm going to complain about how he complains about everything.

    Just kidding!

    Giant mobs = more fun to make dead mobs.
    There was a reason they made the mobs bigger. It was so we could see the detail the graphic artists put into them better.

    The change was a bit of a shock when it happened, but I've gotten used to it, and I like it.

    [Comment deleted by Moderator]
    (3)
    Last edited by Qeepel; 09-14-2011 at 08:43 PM. Reason: Inflammatory comment.

  2. #2
    Player
    Pyrix's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    259
    Character
    Ayaka Tranquility
    World
    Balmung
    Main Class
    Conjurer Lv 100
    Toads need to be nerfed for their annoying as hell tongue.
    (0)

  3. #3
    Player
    Konachibi's Avatar
    Join Date
    Aug 2011
    Posts
    1,854
    Character
    Kona Chibi
    World
    Coeurl
    Main Class
    Archer Lv 50
    Giant mobs = EPIC SCREENSHOTS

  4. #4
    Player
    GreatLeviathan's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    319
    Character
    Excessum Leviathan
    World
    Mateus
    Main Class
    Archer Lv 50
    the mobs are cool. You should be happy instead of complaining.
    (0)

  5. #5
    (4)
    Retired FFXI character: Ranok of Sylph

  6. #6
    Player
    Konachibi's Avatar
    Join Date
    Aug 2011
    Posts
    1,854
    Character
    Kona Chibi
    World
    Coeurl
    Main Class
    Archer Lv 50
    First time seeing what a gnat looks like.

    If I saw something like that in rl I'd need a new pair of trousers.

  7. #7
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Good thread.

    Enough time passed since the original mob up-scaling that we can now give some grounded feedback on the scale of mobs.

    Here are my recommendations:

    Dream Toads [-30%] targeting/clipping issues.. and their size doesn't seem to reflect their power
    Efts/Salamanders [-20%] targeting/clipping issues
    Gnats [-25%] They look a bit strange at their current size
    Marmots [-10%] Tails look low quality as they were originally designed to be very small.
    Crabs [-10%] Often fight these in groups, would be nice if they were slightly smaller
    Raptors [+10%] I think these guys should be a bit larger.
    Antling [+10%] These could also use a slight size boost.

    Overall, it would be nice if mobs were scaled proportionate to their level (if they do it now, it's very slight). I don't mind if a dreamtoad is 30ft high as long as is over lvl 99 -- and we only have to fight one at a time. It also makes sense that a lvl 1 Marmot should be visibly smaller than a lvl 50 Dormouse.
    (11)
    Last edited by Zantetsuken; 09-14-2011 at 11:25 AM.

  8. #8
    Player
    Konachibi's Avatar
    Join Date
    Aug 2011
    Posts
    1,854
    Character
    Kona Chibi
    World
    Coeurl
    Main Class
    Archer Lv 50
    Quote Originally Posted by Zantetsuken View Post
    There has been enough time passed since the original mob up-scaling that we can give some grounded feedback on this.

    Here are my recommendations:

    Dream Toads [-30%] targeting/clipping issues.. and their size doesn't seem to reflect their power
    Efts/Salamanders [-20%] targeting/clipping issues
    Gnats [-25%] They look a bit strange at their current size
    Marmots [-10%] Tails look low quality as they were originally designed to be very small.
    Crabs [-10%] Often fight these in groups, would be nice if they were slightly smaller
    Raptors [+10%] I think these guys should be a bit larger.
    Antling [+10%] These could also use a slight size boost.

    Overall, it would be nice if mobs were scaled proportionate to their level (if they do it now, it's very slight). It makes sense that a lvl 1 Marmot should be visibly smaller than a lvl 50 Dormouse.
    The moon mice for Dalamund vary in size depending on their level. I liked that, it kinda said "As you get older, you get bigger and stronger".

    Crabs could do with being a bit smaller though, sometimes I find large groups of them clustered together and it can make visibility + targetting a bit of a pain.

  9. #9
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Konachibi View Post
    The moon mice for Dalamund vary in size depending on their level. I liked that, it kinda said "As you get older, you get bigger and stronger".

    Crabs could do with being a bit smaller though, sometimes I find large groups of them clustered together and it can make visibility + targetting a bit of a pain.
    Well, perhaps the scaling is already part if the system. I think it should be opened up a bit more on the smaller end to really play up the differences. We certainly don't need to go bigger.

    Although, there is a Leve in Iron Lake where you fight a bunch of Jellyfish that are low lvl and one that is high and there is no visible difference in their size...

    SIDENOTE:
    This is really nit-picky, but I'm not a big fan of the mobs with 'dentures'. Namely the Gnats and Coblyns. They look too cartoony with their human-like teeth.
    (0)
    Last edited by Zantetsuken; 09-13-2011 at 11:34 PM.

  10. #10
    Player
    Konachibi's Avatar
    Join Date
    Aug 2011
    Posts
    1,854
    Character
    Kona Chibi
    World
    Coeurl
    Main Class
    Archer Lv 50
    Quote Originally Posted by Zantetsuken View Post
    Well, perhaps the scaling is already part if the system. I think it should be opened up a bit more on the smaller end to really play up the differences. We certainly don't need to go bigger.

    Although, there is a Leve in Iron Lake where you fight a bunch of Jellyfish that are low lvl and one that is high and there is no visible difference in their size...
    With the current camera system, better that than not being able to see which way you're facing because a giant squirmy thing is squirming all over your field of view.

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