There was a reason they made the mobs bigger. It was so we could see the detail the graphic artists put into them better.
The change was a bit of a shock when it happened, but I've gotten used to it, and I like it.
[Comment deleted by Moderator]
Last edited by Qeepel; 09-14-2011 at 08:43 PM. Reason: Inflammatory comment.
Toads need to be nerfed for their annoying as hell tongue.
Giant mobs = EPIC SCREENSHOTS
the mobs are cool. You should be happy instead of complaining.
What's wrong with gnat? http://www.ffxivpro.com/screenshots/1847
Retired FFXI character: Ranok of Sylph
First time seeing what a gnat looks like.
If I saw something like that in rl I'd need a new pair of trousers.
Good thread.
Enough time passed since the original mob up-scaling that we can now give some grounded feedback on the scale of mobs.
Here are my recommendations:
Dream Toads [-30%] targeting/clipping issues.. and their size doesn't seem to reflect their power
Efts/Salamanders [-20%] targeting/clipping issues
Gnats [-25%] They look a bit strange at their current size
Marmots [-10%] Tails look low quality as they were originally designed to be very small.
Crabs [-10%] Often fight these in groups, would be nice if they were slightly smaller
Raptors [+10%] I think these guys should be a bit larger.
Antling [+10%] These could also use a slight size boost.
Overall, it would be nice if mobs were scaled proportionate to their level (if they do it now, it's very slight). I don't mind if a dreamtoad is 30ft high as long as is over lvl 99 -- and we only have to fight one at a time. It also makes sense that a lvl 1 Marmot should be visibly smaller than a lvl 50 Dormouse.
Last edited by Zantetsuken; 09-14-2011 at 11:25 AM.
The moon mice for Dalamund vary in size depending on their level. I liked that, it kinda said "As you get older, you get bigger and stronger".There has been enough time passed since the original mob up-scaling that we can give some grounded feedback on this.
Here are my recommendations:
Dream Toads [-30%] targeting/clipping issues.. and their size doesn't seem to reflect their power
Efts/Salamanders [-20%] targeting/clipping issues
Gnats [-25%] They look a bit strange at their current size
Marmots [-10%] Tails look low quality as they were originally designed to be very small.
Crabs [-10%] Often fight these in groups, would be nice if they were slightly smaller
Raptors [+10%] I think these guys should be a bit larger.
Antling [+10%] These could also use a slight size boost.
Overall, it would be nice if mobs were scaled proportionate to their level (if they do it now, it's very slight). It makes sense that a lvl 1 Marmot should be visibly smaller than a lvl 50 Dormouse.
Crabs could do with being a bit smaller though, sometimes I find large groups of them clustered together and it can make visibility + targetting a bit of a pain.
Well, perhaps the scaling is already part if the system. I think it should be opened up a bit more on the smaller end to really play up the differences. We certainly don't need to go bigger.The moon mice for Dalamund vary in size depending on their level. I liked that, it kinda said "As you get older, you get bigger and stronger".
Crabs could do with being a bit smaller though, sometimes I find large groups of them clustered together and it can make visibility + targetting a bit of a pain.
Although, there is a Leve in Iron Lake where you fight a bunch of Jellyfish that are low lvl and one that is high and there is no visible difference in their size...
SIDENOTE:
This is really nit-picky, but I'm not a big fan of the mobs with 'dentures'. Namely the Gnats and Coblyns. They look too cartoony with their human-like teeth.
Last edited by Zantetsuken; 09-13-2011 at 11:34 PM.
With the current camera system, better that than not being able to see which way you're facing because a giant squirmy thing is squirming all over your field of view.Well, perhaps the scaling is already part if the system. I think it should be opened up a bit more on the smaller end to really play up the differences. We certainly don't need to go bigger.
Although, there is a Leve in Iron Lake where you fight a bunch of Jellyfish that are low lvl and one that is high and there is no visible difference in their size...
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